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A jam submission

Pandemonium BusterView game page

Frantic B&W Bullet Hell shoot-em-up created in MegaZeux
Submitted by Mahou Shoujo โ˜† Magical Moestar, one60hp โ€” 57 minutes, 6 seconds before the deadline
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Pandemonium Buster's itch.io page

Results

CriteriaRankScore*Raw Score
AUDIO#64.3914.391
OVERALL#94.3484.348
FUN#124.3044.304
VISUALS#134.5654.565
THEME#284.0434.043
CREATIVE#324.1304.130
EASY TO GET INTO#754.0434.043

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
You have ten seconds of hyperdrive fuel and careful use of it is crucial to completing the game.

What was the size of your team?
2

Please credit the resources that you used during the jam (if you used any)
Music by SENTIVE, Music Palette and TAM Music Factory.
I used a CC0 explosion sprite from https://opengameart.org/content/fire-explosion with B&W dithering and some cleanup.
The font used in many parts of the game is Stellar Kombat by Joiro Hatgaya.

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Me
Maxim

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Comments

Submitted

Great Visuals! But some bullets were very hard to distinguish from the background... And the parallax of those close platforms made me a little dizzy...

It was definitely too hard for me... And it felt a little weird that sometimes my bullets changed without an recognizable explanation.

But it is a neat concept. Good Job.

Submitted

It's a fun boss rush game. Audio and visual are great, but some of the sprites (some bullets) don't match the artstyle and sometimes it's hard to see what's going on as it's only 2 colours.
But overall it's a solid game.

Submitted

Very stylish game! Lots of different and creative bullet types.  Excellent job!

Submitted

Amazing visuals and banger soundtrack !

I also dig the way you used the theme with the 10 sec hyperdrive reserve, but holy hell is it ultra hard :O

I managed to reach stage 6 with no hyperdrive left and could not go any further

Still i had a good time, i really like the ship designs they are amazingly detailed and i like the visible gradual damage when you fight them that's a neat touch the parallax effects on the BGs are also cool, and again that soundtrack is incredible

Congrats and well done :)

Submitted

This whole game looks and plays amazing. I love the Theme Incorporation fo 10 second hyperdrive being both kinda a lifeline and a power up - but also that you get encouraged to use it more to power up your shooting.
Is the Soundtrack somewhere on youtube? Cause it SLAMS!
Only gripe: Some projectiles fade in with the background a little, and make it hard to avoid them or even realise they are bad.

Submitted

Very good game feel, and very good art as well. I like it

Submitted

Woah! It's almost hard to believe that this was made in a week!

So far this is my favorite entry, by a huge chunk.
The visuals are just gorgeous, the music is great, and controls are tight and precise and it has a really fun mechanic for ten seconds!

Submitted

The ships look incredible, and I love the hyperdrive mechanic. You even came up with a rational explanation for why you get stronger as you use it up!

Fantastic game, nice work!

Submitted

This is probably my favorite retro shoot'em up in this jam. The controls are tight, the gameplay is smooth and juicy and the aesthetic is amazing. Very nice job

Submitted

Of course I love the art direction, who would not? While I enjoy the music, it lacks a little coherence (while I love me some metal, it really took me out of the game for a while, it was not really expected, but I liked it anyway). It's hard, yes as old school smup tends to be, but it's really creative with its pattern. And I LOVE the boss design. So yeah, great game (now I'll try to finish it)

Submitted

Really stylish and plays well. I had trouble with properly escaping danger after getting "hit" into the iFrames dimension but the enemy designs are great.

Submitted

Really awesome

Submitted

Wow, great art, good music, good production value. This is a great submission.

However, since everything is black and white, it can be hard to distinguish smaller projectiles. But other than that, the game is really fun.