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A jam submission

Mecha FlightView game page

Bullet-hell featuring a flying mech
Submitted by Tetrad Softworks — 15 hours, 5 minutes before the deadline
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Mecha Flight's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#613.7333.733
EASY TO GET INTO#1043.8223.822
FUN#1273.2673.267
VISUALS#1373.4003.400
OVERALL#1453.1783.178
CREATIVE#1852.8442.844
AUDIO#3021.3561.356

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Every ten seconds the player's weapon changes to a random loadout.

What was the size of your team?
1

Please credit the resources that you used during the jam (if you used any)
Tic-80

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://cardinal-studio.itch.io/

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

I quite liked that my bullets and the enemies were the same, it meant that I knew what to expect. Very fun little arcade game.

Submitted

The art looks nice! I especially liked that the player changes sprite depending on HP. This would definitely improve with added audio :) -kale

I like the old arcade game idea, but the art is hurting the gameplay way too much. Enemies were very difficult to see and their patterns made them hard to kill. Difficulty curve was non existent, but its a good try none the less. Good luck next time.

Submitted

I like the artstyle, but the lack of audio is very noticable.
Game plays well, the difficulty isn't unfair. But there is a lack of feedback when getting hit.
I think overall the game is good and it'd be worth putting in some more time to add audio and more enemy patterns and attack types.

Submitted (1 edit)

I like the art style and feel of the game ;) The game is simple but runs well, is enjoyable and the loadout switching keeps it interesting.

Please consider rating mine too :D

Submitted

The art looks pretty great. It seems the enemies are random, so it doesn’t stay interesting for long. Also, there is no sound it seems. IMO, bad sound is 10x better than no sound, it just feels empty without sound. I wish your own bullets would move faster, having them move at the same speed as the enemies isn’t very satisfying and it’s hard to hit what you’re aiming for. On that note your bullets look the same, so sometimes you can get confused which bullets are actually yours.

Submitted

Quite good! The pixel art is very nice, the change in weapon is a welcome addition that keeps things fresh. However the fact that our bullets are the same than some enemies' bullets is quite confusing, it makes thing a little hard to read sometimes. It's also too bad for the audio, but I'm sure you will figure this out! :)

Submitted

Great game, i loved that the loadout changes gave the game some variation between times. The only thing that i missed was the audio.

Submitted

I really loved the retro shoot 'em up vibes this game has. It will definitely benefit from adding sound effects, but even without them I had a lot of fun playing it. Well done!

Submitted

Man this is super cool! Neat design, super snappy movement and simple but well crafted artstyle! Well done :)

Submitted

Damn I really like the idea of the loadout switch! At first I thought you always get the loadout from the last defeated enemy, but apparently it was just a coincidence that this happened to me multiple times? I'm pretty sure you made this game with the QWERTY keyboard layout in mind, but I do not know if you are aware but in many countries QWERTZ is being used meaning that the two buttons X and Z are very far apart from each other and it is not that pleasant to play this game with two fingers so far apart from each other ^^. I liked the art style. It's a bit sad you didn't have time for audio, but still very solid game and I had fun playing it :)

Submitted

Nice game, it's functioning, not buggy, and simple to understand. It could use more content, focus on audio, and more juice.

Submitted(+1)

I always really enjoy a retro-style game, and although this was a bit of a short but sweet game, I did enjoy it! Audio definitely would have helped give just a little bit of juice, but the graphics were charming. I think my only gripe with the gameplay would be the 8-shot pattern the player can use. Having the exact same bullets and pattern as the enemies is a little disorienting and confusing, and that's generally where I started to take damage and/or die. Past that though, it was a nice little game, good work!

Submitted

Big pog for tic-80, I like that I see it more and more in jams :P

Shame you didn't have time for audio, but I still really enjoyed this game!

Submitted(+1)

yay for TIC-80

Submitted(+1)

the time before the first enemies show up is a bit long, and it sad that it doesn't have sound.

Art is nice though and the idea is nice and basic. 

Submitted(+1)

This was fun !

I really like the tiny sprites they really have a style that feel authentic to what could have come out on an amtrad or comodore back in the day and that quality doubles for the gameplay with the fact you made it in an engine ( don't know how these retro computer style things could be classed like :p ) with i suppose quite some drastic limitations.

I also liked the use of the theme where your weapon auto switches every 10 seconds

shame you didn't have time for sound :(  but hey time in jams flies and i can understand that

had a good time and this made me nostalgic for the old amstrad days :)

(+1)

Controls well and looks good, but the way that some of your weapons share the same bullet sprites as your enemies can get pretty confusing.

Submitted(+1)

The idea of switching weapons every 10 seconds is cool... I only saw 3 though, hope you get a chance to improve upon the idea and do a lot more super-crate-box style  :)

Submitted(+1)

It's a very fun game, a bit difficult but that's probably just me that sucks at these kinds of games.  Good job!

Viewing comments 30 to 11 of 30 · Next page · Last page