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Skull Shrine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #28 | 4.294 | 4.294 |
AUDIO | #74 | 3.529 | 3.529 |
FUN | #84 | 3.529 | 3.529 |
EASY TO GET INTO | #126 | 3.647 | 3.647 |
OVERALL | #139 | 3.235 | 3.235 |
CREATIVE | #152 | 3.118 | 3.118 |
THEME | #252 | 2.176 | 2.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
I didn't have much time but the boss phases last ~10 seconds each haha
What was the size of your team?
1 (just me!)
Please credit the resources that you used during the jam (if you used any)
Music:
https://opengameart.org/content/final-boss-appearance-dark-fantasy
https://freesound.org/people/humanoide9000/sounds/468924/
Library:
https://itch.io/jam/bullet-jam-2021/topic/1312025/20k-bullets-in-unity-optimised-bullet-spawning-system-free-for-you-guys-to-use
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://alienfae.itch.io/
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Comments
Nice, beat it first try! I really like the visuals, music and how easy it is to pick up and play. Good job :)
This is what a bullet hell game should be like, it should have plenty of action and not be frustratingly difficult. This game just feels right. Great visuals, nice audio, easy to get into.
I think my only problem is that it isn't creative enough. Add more mechanics and this could be a game you could play for a lot longer.
Thanks for playing~ whaaa a 3D bullet hell is uncreative orz maybe one day
When I think of creative I think in terms of gameplay. A 3D bullet hell is visually appealing but it's still on a 2D plane you know.
Really cute and nice looking graphics! Nice audio, good controls and I like the "walk slow" feature. Challenging but still somehow did it first try with a good portion of luck haha. I think it's only the second 3D game I have seen here so far so respect for doing that in time alone. Also I enjoyed playing and it is fun. Good job :)
He only had 1000 life left when I died! Very cool graphics!
Thanks for checking it out! Haha I spent so many hours in Blender last year and it paid off
Ah, another 2 day jammer! The visuals were great and I loved the little witch! Great job!
The visual is really great I LOVE IT !!
Maybe more boss or difficulty to make the game a bit harder because I've find it very easy.
Congrats that a really good job !!
Fun quick game :D
I wish that you would add some more bullet patterns, as the game is quite too easy at the moment. But, I really loved everything about it other than that. Really good game.
Thank you <3 I didn't want it to be too much cause it's a more casual game. But it would be fun to have more levels that are harder
Bruh!! this was awesome couldn't beat it but still trying. It was such a fun game. This deserves more.
Cool game! Nice effects and music!
It was really cool playing a 3D bullethell and the aesthetics are really cool! Nice patterns and bullet types. Conceptually easy to understand by the hypersensitivity of the mouse movement made this pretty difficult.
Really fun game ! Audio doesn't feel really good but design and gameplay feels nice, great work !
Pretty cool aesthetics, and the locked downward camera angle gives everything an interesting yet functional perspective.
I liked it, mouse movement itβs a bit hard.
Sorry bout that! For some reason it was extra sensitive on webgl but it's fixed now!
This game is really beautiful and cute! If you had more time for developing the game, I'd suggest focus more on hit feedback, perhaps bullet sounds for the player... Good job nevertheless!
World aligned character movement and lerped camera movement? You psychopath!!!
Visuals are 10/10 though, super strong gamecube game vibes, you are calling to me.
sorry I really didn't want it to be world alignment but time got the better of me lol. I'll finish figuring it out once I have the chance
We wrestled with it in our game too, it's a bit of a pain.