Play Arthropoda
I Have Crabs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CREATIVE | #13 | 4.476 | 4.476 |
VISUALS | #106 | 3.667 | 3.667 |
OVERALL | #118 | 3.333 | 3.333 |
THEME | #140 | 3.048 | 3.048 |
FUN | #154 | 3.000 | 3.000 |
EASY TO GET INTO | #215 | 2.905 | 2.905 |
AUDIO | #301 | 1.381 | 1.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Enemies spawn every 10 seconds.
What was the size of your team?
2
Please credit the resources that you used during the jam (if you used any)
unity & aesprite
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Jeffry Herzog
Bo Fulgham
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Comments
I like the idea, but it's just really slow going.
So cute! We need more cute things lol. I like how instead of dodging the bullets, this game has you block them and move things. I haven't seen anything like this concept before. It's great and I hope we can see more
My best score is 584! Very cute game, loved wielding my crab friends to destroy the alien menace!
Very interesting idea to have you move objects while being unable to shoot and really cute visuals! The pacing was a little slow and the game would have really benefitted from having some music and at least basic sfx for audio feedback, but I think this could be polished into something really cool! :D
Great idea to combine bullet hell and tower defense! It was a bit confusing at first, but I understood what to do pretty fast, some sound effects would also help, but overall, it's cute and plays really well. Great job!
I also picked up on the tower defense connection, I really like that idea! I agree that the game pace could be sped up. My suggestion: rather than the enemy spawn rate, I think increasing the crab bullet speed/rate would be good, the enemies can still be slow though ;) Overall, very cute idea and very unique!
Really unique idea to create a Bullet Hell and mix it with tower defense and it's looking good too. UI is small but I could ready everything. Sadly, the game pace was a bit too slow for me and especially in the beginning it was a game of patience till things eventually started becoming more intense.
Sorry about that! I actually forgot to change the spawn rate back to normal and then the game was locked! Glad you thought it was interesting, we did too!
An interesting combination of bullets, crabs, and tower defense. Nice ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ๐ฆ
that title...lmaoo xD this game took me a min to understand but it's unique and fun! nice work!
Really cute visuals, but the UI is reaaaally tiiiiiiny. Almost didn't think there was some sort of tutorial there for a second.
Sorry about that! We didn't get around to starting until Tuesday and missed the UI anchor/scaling. โน๏ธ
Bit confusing at first, but I got it after a while, things could be bigger tho.
The name was scary at first but I decided to give it a go. This is a great idea! I was ready to quit after dying the first time but then i figured out what the controls were doing and how i could set up my crabs in different spots. Really cool idea. Nice job!
I love the concept, a little hard to understand the objective at first, but then I got it pretty quickly. Great Job!
This game is amazing. I did not understood immediately how to control the crabs, but when I realised that I had to keep pressing the left of right button of the mouse to move and rotate (while moving the player) it was a lot of fun. Great job!
This is so cute and original, I love it so much. My only complaint is things seem to move a might slow. I realize you might've done this for balancing reasons, but it does feel a bit like the game is moving through molasses.