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The Tutorial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.500 | 4.500 |
Overall | #40 | 3.616 | 3.616 |
Audio | #45 | 3.768 | 3.768 |
Theme | #73 | 3.732 | 3.732 |
Game Design | #103 | 3.512 | 3.512 |
Fun | #113 | 3.402 | 3.402 |
Innovation | #330 | 2.780 | 2.780 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
One of the most gorgeous games I've played here! You made an incredible amount of sprites, and the animations are wonderfully designed, and detailed! There's certainly talent behind this game ;) For the love of god, please make a checkpoint system!! (it's super easy, just watch the first tutorial on YT) People (including me) will quit 99% because of having to start aaaalll over again... I would have loved to play it all the way to the end. Everything fits together beautifully! Keep making games like this (with checkpoints!!) and you can even monetize them! ;)
Thank you very much for such kind words!
Yeah, the missing checkpoints thing is bad, we can see that now. :) The reason why it's not there is that we spent all the time on art, animation and character controller and didn't have enough for proper level design and testing. Maybe we could add that now once the voting has ended.
Anyway, thanks a lot for the feedback. Really appreciated!
You're welcome! Thank YOU for being so awesome and creative!!
All that work on the graphics and animations paid off, since you got #2 on graphics, gg, you deserve it! Players' needs deserve some attention too :) I learned early on, that testing your game, especially with friends who know nothing about your game, helps A LOT, and you spot silly mistakes before publishing.
This new "shortcut" you implemented is better than starting all over, though I would still recommend implementing a proper checkpoint system. Is your entire game 1 single level? I heard the music keeps playing whenever you switch "levels", and that would explain it. Idea: when the player dies, you could use SceneManager.LoadScene(currentscene) if you split the game up in different scenes.
Yeah, I agree that playtesting the game early is really important and if we were making a real game intended for commercial release, we definitely would take it more seriously and spend some time doing that. This one was just a tiny game-jam stuff only to have some fun. :)
I still think adding simple checkpoints that restart the level when the player dies would totally ruin the meaning of the game. Those fits perfectly to the hardcore pixel-perfect platformers like Super Meat Boy and Celeste, but this is (even though hard) still more some kind of puzzle one. Once you figure out what you have to do it's easy. This is why those two shortcuts IMO fits well - you're able to finish it in about a minute when you know where to go.
Either way, this is still just a little game-jam game and we don't want to spend weeks working on it more just to polish it. Doing other game jam or working on other stuff makes more sense. :)
Btw, it's not 1 single level. Every room is a single scene. The music keeps playing over scenes because it's a simple Singleton manager that doesn't get destroyed while a new scene is loaded.
Thank you again for your time and thoughts.
Awesome graphics and music. Background music and FX go really well with the quircky character animations. I loved smooth and a bit over the top running animation for the character. I found gameplay a bit frustrating as I had to start all over when died. Also with platformers I think you should start with easy and bigger platforms at start then lean on to more complex and accuracy driven design, but that's just my opinion. I felt it a bit hard in the start as I was learning the controls and movements and also it required some accuracy to jump on to one platform to another. That is the sole issue I found annoying apart from that awesome game, loved playing through it.
Thank you very much! Yes, we see now that the way we handled difficulty is not the best possible. Don't think that there is a time for a proper learning curve with the platforming elements as this was meant as a 5 mins piece. Of course, it should be done completely different in case of o normal game. Though, the restart system in this one is definitely bad. We spent most of time on art and animation and not enough had left for proper testing and design.
Anyway, thanks a lot for playing our game and I'm glad you enjoyed it. Also for your feedback. Really appreciated.
Your game is fantastic my dude. I'm just unhappy to restart from scratch anytime I die but for the rest, it's an awesome game for a 7-days jam. Congratz!
Best animations ever seen on this Jam! Great game! Played and rated!
Don't forget to rate my game please: https://itch.io/jam/cgj/rate/476599
The character animations are outstanding! The music and sounds were great too. Do you have a Mac build? The youtube video was helpful, but now I really want to play it:( https://itch.io/jam/cgj/rate/476728
The graphics and the music is really cool. The controls is pretty good, but with the restart system it need to be better. Overall a really good jam game.
The animation is very impressive, one of my favorite entries!
-Grim
Art is amazing, controls are tight, and fits the theme well. The only thing is starting from the beginning every time gets a bit tiresome. Otherwise, amazing job on this!
Really fun game with fluid and smooth platforming controls. The levels are well designed and it adheres to theme a lot! The only bad thing is the lack of checkpoints but that has been mentioned in the comments enough to get you sick of hearing it all the time :D Good job :)
btw jsem rád, že tu vidím čechy, hra se vám fakt povedla :D
Super fun game, I can't believe you made something so well polished in just 7 days! Great music, amazing graphics and animations!
Thanks a lot! Actually in 6 days - we had to finish a day early (for some personal reasons) :D And yeah, everything was made during the jam. We are a team of two so while one of us was focusing on the code and design the other was doing just the art. And were working about 14 hours a day :D
Anyway, thanks a lot for the kind words and we're certainly gonna check your game out during this week. :)
The art is real coool ... Also the player animations were great ... It felt real nice playing the player...BUT if you DIE, then you go back all over... Good game!!! Rated !
Check my game and rate it tooo....https://itch.io/jam/cgj/rate/476873
Really fluid and well-designed. Except for the lack of checkpoints, the combination of graphics, sound, and well-designed platforming was a real pleasure to play. Thanks for the great submission!
Really fluid and well-designed. Except for the lack of checkpoints, the combination of graphics, sound, and well-designed platforming was a real pleasure to play. Thanks for the great submission!
This looks so good!! But alas, only for Windows. Any chance we get a browser playable build? Or Linux?
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