Nice Game! I really enjoyed the type of art style you used in the game and I enjoyed how the game connected to real life with the programmer and the designer. It was almost like we were apart of it some how which feels good as a player. The only thing that annoyed me a bit was the music, maybe make it a bit longer, besides that you did a great job!
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Brave the Bugs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #49 | 3.551 | 3.551 |
Fun | #57 | 3.628 | 3.628 |
Game Design | #66 | 3.628 | 3.628 |
Overall | #104 | 3.374 | 3.374 |
Graphics | #232 | 3.423 | 3.423 |
Audio | #249 | 3.026 | 3.026 |
Theme | #347 | 2.987 | 2.987 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very simple game but still have good details! Easy to understand. Fits to the theme. Rated!
Don't forget to check my game and rating it, please.
https://itch.io/jam/cgj/rate/476599
I had a lot of fun with this! Easy and smooth to move the character around, and I like how you used that dialogue within the game to explain the jam theme to the player. It is a game that can actually stand alone on its own outside of the jam!
The difficulty progression is awesome, had fun being introduced to a new "bug" each level to keep it interesting and it was actually challenging to encounter them all at once, so it felt good when I finally beat it. Only suggestion I'd make is to change the exit portal to be more visible, I just baaarely saw it. White on yellow made it a little hard to see. Luckily when I finished a level all I had to do is kill myself and I'd respawn at the exit. lol! But maybe a different colored exit with particle effects on the outer edge could be something to consider.
Really great entry!!! Awesome work! :D
Played and rated! I really enjoyed. One of the best controls in this Jam! Concept is also so nice. But last stage made me angry haha, Well done!
Please, don't forget to play and rate my game, thank you!
https://itch.io/jam/cgj/rate/476599
I enjoyed the fourth wall break of planning for the Game Jam, but it actually detracts from the theme. If you had said the programmer has squashed all bugs, and then let the player figure out what was broken, it would have fit better. I also noticed that after a minute or two the bug simply stopped happening, more than likely to help the player finish a stage. Still, fun concept overall. Good job!
Ok the last stage is frustrating but I had to make it to the end for my pride ahah
The idea for the game is funny, I liked that fourth wall break with the developers explaining what's going on in the game.
I didn't completely get how the "disappearing colors" stage works, it seems that after some time it stops working to actually make the game easier for the player.
Even if I think the idea is interesting the result is probably more frustrating then fun for the player.
Also I didn't get the theme of the jam in this game, the developers tell me what's going to happen and that's exactly what happens.
The graphics are nice, the music is fine but a bit repetitive.
Good game !!! Jump is smooth and idea is great. Dialogue between design and programmer gives context to get more immersed in the game !!! Good job.
In v4.0 it was really hard for me to take the last color on the top right :(
Awesome game! I liked how each version got progressively harder. It was confusing though that there was no end scene but instead brings you to version 3.0. Unless, if that wasn't the end and I didn't know.
Fun Idea, a little but also a little bit frustrationg when all the bugs came together ;D
Good controls! I liked the game a lot. So much frustration haha.
Some critical feedback:
- Mouse disappearing in the main menu for WebGL is disorienting. If they should use only keys, then there should be text for that.
- The art seems like a great follow-along from BTP. I've seen many learning developers try to emulate what he does from YouTube videos, but they rarely pull it off. I had to do a double-take of your username to make sure it wasn't one of his games! It is great that you did so, but maybe for the next jam, try to branch out and develop your own style! I actually give him that feedback for a lot of game jams since he tends to stick to his Edmund McMillen-inspired comfort zone. Push yourself into new styles! The art should support the gameplay. Don't slap the same artwork on every game.
- Confused what happens when I got all of the colors. I respawned a couple of times before it went to the next scene.
Overall, great job with your game! I loved the music and artwork.
Congrats on your entry!
The controls were amazing! The art was very fitting to the game! And it was pretty funny too, I laughed really hard in the CSS part xD!
The controls feel confortable, I like the humor in your cut scene, cute art style !
I encournter a sneaky platform that disapeared when I respawned xD but overall I had a good fun playing your game !
cheers
I had so much fun! I couldn't get too far tho! lol I was laughing the whole time and also so frustrate jajaja! Good concept, great art, the music could be a bit better that's all, the game overall is fantastic. Really good work. I enjoy playing your game :)
Interesting concept and levels xD I liked the feel of the jumps and movement a lot as well. Good work on the game <3
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