I wish there were more enemy types and weapons! I enjoyed it, though.
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The lying spirit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #272 | 3.092 | 3.092 |
Innovation | #322 | 2.816 | 2.816 |
Overall | #353 | 2.882 | 2.882 |
Graphics | #357 | 3.079 | 3.079 |
Game Design | #357 | 2.974 | 2.974 |
Audio | #377 | 2.684 | 2.684 |
Theme | #472 | 2.645 | 2.645 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I liked the idea of the battle system, but I found it really hard to hit and not get hit with how fast and much the character moves. I ended up just avoiding combat. I think with a little bit of work to the movement and a few different enemy types, you'd have a really fun combat system! Congrats on getting a game submitted!
Would be great if you could take a little time to try our game and rate it too thanks :) Have a good day!
The battle system is cool and interesting. It is a completed game. However, the movement control is not smooth enough. The character moves too fast. It's difficult to stop at the right place. But overall, it is a good game!
I really liked the sword fighting XD the character is a bit too fast for me though. I liked the artstyle and thought it was really cute, the audio matched it well, good job <3
The pixel art is lovely, the sword collision are working great.
If I had to give some critisims:
1. The enemys move allways in the same way, they feel more like robots.
2. The goal in the story is kind of unclear, for example, you dont know why some diamands are the key for a secret door.
Despite that, I enjoied playing your game, a nice submission, well done :)
I loved it! The sword mechanic is what i liked the most! I can really feel the life of the enemy going down! Congrats!
Great job! I'd probably never be able to make a game like this with my current skill.
Feel free to check out my game: https://itch.io/jam/cgj/rate/476609
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