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Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
It's in the game description, but I'll add it here too -> Original Goblin - https://www.twitch.tv/generatorfrajdy/ Cockpit - https://sketchfab.com/3d-models/new-futuristic-combat-jet-cockpit-wip-1-cfd49707... ekg.wav by guitarguy1985 -- https://freesound.org/s/65401/ -- License: Creative Commons 0 crash basic 1950 1b by Logicogonist -- https://freesound.org/s/735559/ -- License: Creative Commons 0 Jules' Musical Saw.aif by DJ Burnham -- https://freesound.org/s/76808/ -- License: Attribution 4.0 "Sculpture" (https://skfb.ly/6ZHQN) by Mateusz Woliński is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). sax-phrase.wav by xserra -- https://freesound.org/s/204182/ -- License: Attribution 4.0
Did you choose from one (or more) of the optional secondary themes?
The Missing Link
Does your game contain 18+ content (Nudity, Gore, Language)?
Nothing
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Comments
Intriguing but very short.
I like the cartoonish sounds and the murky visuals. You managed to create a nice vibe although you didn't have much gameplay. Good job!
I couldn't get either the Windows or Linux builds to run due to a missing .pck file.
You might need to export with the "Embed PCK" option ticked or zip it up to include both the binary & .pck file.
Thanks. I updated files