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A jam submission

The SpherizoaView game page

You are Albert R. Payne, a biologist trying to find the secrets of the mysterious Spherizoa.
Submitted by GeoMont (@Geo_Montauk) — 51 minutes, 58 seconds before the deadline
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The Spherizoa's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.4294.429
Audio#24.4294.429
Fun Factor#54.1434.143
Originality#124.2864.286
Visuals#224.2864.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video game

Was your game made solo or in a team?
Solo

Did you use any third party assets, if yes what assets did you use?
No

Did you choose from one (or more) of the optional secondary themes?
Death is Only the Beginning

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Developer

Thank you for your support! I wasn't expecting to be this high.
This was one of my hardest developments, I had to deal with my school (I lost more than three days just because of homework), I experienced pain in my body as a consequence of other activities and I had to make all the visuals and programming (even if I didn't knew how to do some stuff). I thought I couldn't finish the project, but as a miracle, it exists.
I'll try to make more and better games in the future.

Submitted(+1)

This was great - fantastic effort. Took me a while to get off the first screen, maybe could do with some more direction for stupid people like me :D Haven't got to the end but will keep trying ;) 

Developer

Thank you for your comments! I think it's a good time to ask myself if my instructions are clear. Sometimes I forget to add enough elements to the maps to make them recognizable and explain how they work, so I think is something to polish for the future.

Submitted(+1)

Wow, I had to play more than once to really understand it. The first time, I gave up, but then I came back and went all the way to the end—or at least I think I did! Just confirm, that was the ending, right? Haha. I really enjoyed your game; congratulations! My own games aren’t that great yet—this is only my second game jam, and I have a lot to improve. Who knows, maybe one day I’ll reach your level! xD

Developer

Thank you for playing! If you reached the ending credits it means you finished the game. Sorry if the final part was confusing, I wanted to be ambiguous, but maybe not that much. I think you can create yout own theories now.
Keep making games, jams are a good opportunity to get feedback, meet other developers and learn. Don't forget to make the games you'd like to play, putting in the shoes of the players is one of the best ways to know if some idea is working or not.

Submitted(+1)

The music and pixel art made me so nostalgic for Pokemon Leafgreen, I adore it! The stamina & hunger systems really adds a lot of depth to the gameplay, making it tense to navigate the forest. The enemy variation is really great too, and I like being able to see the radius of where they can attack. The ending gave me chills. Such a cool game. 

Developer(+1)

Thank you for playing! I'm really happy that you felt nostalgia, that was one of my goals. I wanted to emulate those creepy moments from games that aren't supposed to be like that but remain in our minds. Pokémon was one of my biggest inspirations, and specifically LeafGreen as it was the first Pokémon game I played.

Submitted(+2)

Wow, this was very well made, I loved the audio design and the gameplay was pretty solod! Died quite a lot :v

Developer

Thank you for playing! I'm glad that you liked the audio, it was one of the hardest things to implement. I'm happy that you liked the gameplay too, I thought it would be weird to be unable to attack or defend.

HostSubmitted(+1)

This was really awesome! I loved the variety of enemies and the ending sequence was fantastic. I also really appreciated the dynamic soundtrack.

Developer (1 edit) (+1)

Thank you for playing the game! I was watching the stream and I have to say thank you for your kind words. Those words really help me to have the motivation to keep developing games, even if the circumstances are hard. I hope in the future I can develop more and better games, solo or with a team once None feels able to return.

HostSubmitted

I hope you do, your games are always such wonderful experiences.

Submitted(+1)

Fun! And challenging too. It felt really polished, and if I'm not mistaken you had some dynamic audio tracks that mixed together which is a really nice touch! Nailed the cosmic horror theme at the end.

Developer

Thank you for playing!
Yes, dynamic audio is one of the features of the game and it was hard to implement. I'm glad that it worked and you enjoyed the experience. Thank you for being the first person to play it, I appreciate it c: