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Tiny World Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #3 | 3.875 | 3.875 |
Humor | #6 | 3.250 | 3.250 |
Audio | #10 | 3.000 | 3.000 |
Overall | #11 | 3.000 | 3.000 |
Mood | #11 | 2.750 | 2.750 |
Fun | #11 | 2.750 | 2.750 |
Theme | #13 | 2.625 | 2.625 |
Graphics | #13 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Its pretty cool to see the animals come to life once they drop onto your planet. Imo the instructions could be a bit more clear, as I was a little confused as to what I was supposed to do/what everything does. Trying not to squish your people can be a little tricky, but fun. Good job :)
Interesting game! I played it on stream, here's the VOD! : https://www.twitch.tv/videos/1117396938
Overall, I think this game has an interesting premise, and was very original! I enjoyed it, but it seemed a bit slow and confusing at times. There are some minor oversights like dark red text on a dark green field. (which is pretty hard to read)
It feels more like a "small world" than a "tiny town". though those two themes are a bit similar.
I feel like if it had a bit more direction, it would be a lot more fun. I know I've been extremely critical so far, but it seemed a bit directionless. Does the people chopping down trees make a house spawn, or is it all RNG? I'm not sure if anything I do matters except make the asteroid hit the "long slab-lookin' things" Letting the player know exactly what they are doing is pretty important.
As for innovation, I think this game is very creative. It's most certainly a unique idea!
The graphics are simple and get the job done. My only complaint is the dark red text on a dark green field.
I like the music! It's very nice.
The rocks crushing people and destroying things is kinda funny. That's all I have for humor though.
I like the mood. The 'world building' and logic that this game holds is pretty fun and charming
All around, I think there are a few things to improve, but it's a good time. Nice work!
Thanks for the detailed feedback! I've always been terrible at telling the player how to play, and I should probably jam out a tutorials to get me in the habit! People chopping trees does spawn houses, yep. People mining stone spawns "walls" (definitely the worst art in the game lol). I struggled a lot with direction, so you're right!
Nice unique mechanic. I like it! I wish there was more interactions of the falling objects. And I wish there was a breather after "X" items. But, I did something right... cause I finished! :)
Thanks for playing! I feel this game could have been better balanced in a million different ways, haha! SPOILERS: There are some secret interactions. People have a hunger meter that slowly ticks down and they can starve to death. They can eat bushes or bunnies. Bunnies and Slimes both eat bushes, too, though. If a bunny eats a bush and is satiated enough, it will spawn another bunny. Bushes and trees will spawn children every once in a while, too. Houses will spawn new people, though I think it spawns away from the house which makes it hard to tell.
Thank you for posting this! I didn't really understand what was happening - but now I do and can actually strategize lol. Great concept!
I really need to make tutorials haha...
I find the idea of the objects falling down from the sky not just being a visual aesthetic choice, but a physical, tangible in-world event that can cause people to get squashed by stones falling down on them really humorous.
My original inspiration was circular tetris using buildings as blocks, but I couldn't figure that out haha!
Nice cartoon-y graphics. Good submission