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Nautical Noodle

35
Posts
3
Followers
A member registered Jan 01, 2021 · View creator page →

Creator of

Recent community posts

That was fun! I had two opposing collision issues (one good, one bad). One time, I wasn't too close to the goal, but I got in! Another time, I swear my dude overlapped the goal, but he didn't get in! No biggie either way. It was fun times! Thanks for the game! - ET

I liked it. I wish down/S was to switch gravity down. Even if both up and down did the same thing, I'd have really appreciated that! :p. But I went ahead and went twitch game play and ran straight to the flag each time lol. Those laser dudes weren't gonna get me! :) Fun! Thanks for the game! - ET

I appreciate it! Figured an isometric game would be unique!

Thanks

Thanks! I worked hard on it... but yeah, I over-scoped and didn't include sounds or a story :P

Ha, thanks... I definitely did rest in peace for many hours thereafter! :P

It's a very cute game! I like it! I encountered the bugs others were talking about below... I was like "shoot! shoot!" my little combat dudes!  But, all in all, love the simple mining and attacking gameplay. Totally up my alley. Thanks for the game! - ET

Cool game! I like the interacting with the world concept (I almost didn't know it existed until I read the comments). I think Level 2 should have been more top-down view. I couldn't see or do anything! I got stuck somewhere towards the river. I think the music also didn't loop. But great concept! Thanks for the game! - ET 

That was fun! Although it would make it less predictable, I think a more bouncy ball would have been fun! But very chill music and yet completely frustrating putt putt game. Thanks! - ET

Yeah, I agree. The snap rotation makes this game soo much harder! I made it to second blue satellite and couldn't get passed it! Thanks for the game!

Yeah, I agree. The snap rotation makes this game soo much harder! I made it to second blue satellite and couldn't get passed it! Thanks for the game!

thanks, yeah, figured I shouldn’t waste your time going across that bridge :p. Definitely an overscope for my first isometric game! ;)

thanks, i almost didn’t post but figured even a tech demo was better than nothing!

I did. I used the isometric z as y functionality. Laying out tiles in the z dimension wasn’t too bad… but slopes were hard!!!!

Yeah, @tentras did the art and the cool hat effects! All him! Thanks for playing and enjoying our little game! Selling buildings was in the talk but thought it might take away from the space aspect.

Thanks for playing! I just loved your reactions! 😂

Do you work for Oracle? B/c I can't believe I installed Java on my comp. :P

I'm a terrible shooting ice bear. I can't save my snowman town who is being attacked by snowmen and poptarts. The disappointment i must be to the bear village. Thanks for the game and crazy christmas music. A definitely out there game! :) - ET

The running animation was great. I also really appreciated the zoom out effect when outside your town circle. Helpful when collecting and searching for items! In retrospec I kinda wished i'd use my items instead of letters to fight the boss. But that's purely my opinion! Thanks for the great game! - ET

I think I got all the stuff! Now what!? I want to build my own snowman to take on these other snowmen! :P Thanks for the game! - ET

Very nice game. The explosion caught me off guard at first. I'm like WTF! Why is someone shooting me. Then I realized, I'm trying to kill/abduct them! Great game! Thanks! - ET

I liovew da misplelings. tehy kept me fascinated. vrey in depth story too! Thanks for the game! :P - ET

Funny stuff! :P I wonder why Dan is sticking around this town!?

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Very moody music. I see the mechanics were not finished. I think I also see where you were going with the "together" title. The other character was supposed to go through the levels together? But I think maybe you over-scoped and couldn't finish? Well either way, thanks for game! - ET

Good ol' arcade style driving. I definitely lost packages along the way. Solid submission. Thanks for the game! - ET

Yeah, very well done! I think the polish of the graphics is what sold me. Simple scope, perfect game jam game. I have learned a lesson from you in this jam. Keep it simple. Keep it polished. Thanks for the game! - ET

Thanks for the in depth feedback! Much appreciated! :)

I like that is goes from nice to terrifying chaos! :P I'm no good at managing an island full of people.

I found the shrink ray! I also had a few soft locks. But, enjoyable game. I wish the camera was zoomed out a little more to see a bit more of what's around. Thanks for the game! - ET

Once i started reading the animations of the bad guy, i was able to win [barely]! yay! Fun game! I wish there was a little more story or some little tid-bit for winning! :)

I loosely see the tiny town theme. But, even though there was not very much graphics here... I had fun trying to figure out who the bad guy was and doing my best to use my quick draw trigger finger to kill him.. (and usually failed :P). I think adding graphics and introducing the premise would make this game much more approachable. Thanks for the game! - ET

Nice unique mechanic. I like it! I wish there was more interactions of the falling objects. And I wish there was a breather after "X" items. But, I did something right... cause I finished! :)

I like the choice between two buildings. It takes away from me having to explore an entire menu of building and just focus between the two i got in front of me. Thanks for the game my city building cousin! :P

I enjoyed talking to everyone. Cool game. Thanks for sharing!

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Thanks for playing! We arbitrarily planned 10 waves at the beginning. And never ended up cutting it to fit our scope/content. Maybe 6 or 7 would have been the sweet spot.

I'm really surprised you beat it! Thanks for playing! Especially all the way through! :)