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A jam submission

Huh, DecayView game page

Defend your garden till your last breath!
Submitted by MinecraftDoodler — 1 hour, 1 minute before the deadline
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Huh, Decay's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#103.9233.923
MOOD#163.3853.385
AUDIO#213.3853.385
OVERALL#263.4623.462
ENJOYMENT#323.1543.154
GRAPHICS#443.4623.462
INNOVATION#492.8462.846
HUMOR#951.8461.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This is one of the best games in the jam for sure! I loved the art style and music and I thought that the gameplay was engaging. The only thing I would say is that there is nothing stopping the player from letting all the flowers but one die and infinitely watering the one flower. Besides that I would say the character is a little slippery but that kind of adds to the challenge. This was great!

Developer

I really appreciate it, I had a blast making it.

Submitted(+1)

I love the game, definitely one of the best I have seen so far! Art-style, sounds, gameplay everything fits well!

Developer

Appreciate it

Submitted

Good game, the movement feels a bit heavy, and it misses a feedback when you get hit by a zombie. I didn’t understood the health bar was for me.

Submitted(+1)

Good game! Minimalistic art style that is coherent, simple gameplay loop, and good premise. I got to 10:15 before deciding to quit because of the repetitivness. If you added more enemies or maybe a score that ticks up faster the more plants you have, then it would be awesome. Another thing is that the character felt like he was on ice, I would make the movement glide less.  Other than that, cool game

Submitted(+1)

Nice cool concept. Movement was a little too slidey for me. I love the style. Maybe some sort of progression which makes the player stringer but also means more enemies would've been cool.

Submitted(+1)

1 bit and 2 bit art immediately gets extra points from me

good job on the increasingly difficult to keep alive garden

i like the double dipping on the theme with both the flowers and the zombies

what I would consider as a potential improvement is maybe get the player some progression, maybe something gives you faster movement or something like that (if that’s in the spirit of what you want for the game of course)

Developer(+1)

Thanks for the feedback. We had wanted to add some way for the flowers to give you abilities but ended up not having time.