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A jam submission

Melt DownView game page

Submitted by ziq2 — 24 minutes, 10 seconds before the deadline
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Melt Down's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#64.0004.000
INNOVATION#293.0773.077
AUDIO#463.0003.000
HUMOR#472.3082.308
ENJOYMENT#552.9232.923
MOOD#562.9232.923
OVERALL#563.0773.077
GRAPHICS#852.8462.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

good use of the decay theme! it was a little frustrating to have it decay in the direction i was facing, since that's REALLY hard to manage while platforming (especially when it can also decay the platform i was standing on!), but it was all part of the challenge, so i wasnt too bothered by it.

all in all, great puzzles, easy solutions but challenging to execute- it made for a really fun game!

-x

Submitted

pretty cool and original idea for a platformer. Had fun with the levels. It was a little short in my opinion would've liked maybe 3 easier levels in the beginning. But it was pretty well made. A little frustrating but not enough that it made it worse. Overall a pretty solid game.

Submitted

well made game with an original concept! One thing I would change is making the player respawn faster when they hit the spikes. Other than that solid effort!

Submitted (1 edit)

Very cool idea, I love the little animation. Finished found it a little unforgiving or too sensitive. Gave me Load Runner vibes 🏃‍♂️, maybe having a second checkpoint on the harder ones but I really like it. image.png

Developer

Thank you for playing through !!!

Submitted

A bit too difficult after level 4 or so, but a good concept, it was fun

Developer

Thanks for your feedback. There have been a lot of complaints about level 4. I think the main issue is players can't melt the exact tiles they want. I suppose there should be more time to react when players fall down .

Submitted (1 edit)

The idea is novel and the mechanics are interesting, but the execution is too hard even after you figured out what to do to complete the level. Still impressive for a game made in 48 hours!

Developer

Thanks for your feedback. The diffculty in execution is unnecessary.

Submitted

too hard, almost imposible to get past the second level

Submitted

This is a pretty cool game, it took me a while to realize that touching decaying blocks also decayed yourself, and that made the levels extremely challenging, I could barely get past some of them. Good work. I do wish that there was an indicator for how far your little decaying light shined, and that it was communicated more clearly when you were in danger of destroying yourself. Other than that, this is a solid entry :)

Developer

Thank you for the feedback. The light shoud more consistently represent the hitbox.

Submitted

Cool concept. The gun has a cone hitbox, which allows you to dig down, which can be usefull, but is sometimes also anoying. I got stuck on the snake obstacle level, the platforming doesnt feel responsive enough for me to make the jumps well enough, not when I have to avoid melting all the cubes with my gun.

Developer

Thank you for feedback. I didn't realize the level looks like snake until you say so.