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Boulder Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #41 | 3.308 | 3.308 |
Fun | #61 | 2.692 | 2.692 |
Overall | #73 | 2.723 | 2.723 |
Audio | #76 | 2.462 | 2.462 |
Art/Graphics | #88 | 2.462 | 2.462 |
Originality | #88 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Assets were obtained legally from opengameart under the appropriate licenses
Did your team create most of/all the audio yourselves?
Audio was also obtained from opengameart linked in the description
How did you incorporate the theme "INSIDE OUT"?
The boulders start on the inside of the maze and you must get them outisde the maze. Additionally, some boulders are required to stay inside while others are required to be sent outside.
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Comments
The idea of rotating the level to get the boulders out is really fun! The simplicity of it is nice especially with a cool background and some fast pace music playing
I like the game. A simple game idea has been turned into something 'original'. Good Job
Good Game
Pretty cool art and audio, the puzzles were fun to play.
Pretty fun game, however it's very wonky. Most of the time I had to play with game physics than use logic. The boulder didn't felt like boulders, more like some plastic spheres. Because of that some levels get pretty frustrating, but I managed to beat the whole game. 6/10
Congrats on your entry, this was a fun game with interesting, well thought out puzzles
Great take on the theme!
I really enjoyed playing thanks to pretty cool graphics, audio and overall concept. I found it a bit hard to play, physics was a bit tricky to play with.
Congrats on delivering such a fun game!
I liked your game! The music was at a good volume and I liked your interpretation of the theme. Some sound effects would have been nice like when you turn the maze or complete a level. The pink lines though can be hard to spot while playing as they often blend in with all the purple. The physics also made it hard to judge which direction to turn and when to time them, though that could be intentional.
Overall, I'd consider this a good game! It has a lot of potential.
You have a good point about the colors Ill keep that in mind, the turning sort of comes with practice and I wanted to have the player experiment with different sequences of moves. Thanks for the feedback!
This game's hard, but I've never played a physics based puzzle game like this before! I thought it would be a simple Sokoban style game based on the art style, but the bizarre physics made it much more unique. cool!
I like the aesthetic of this game, but i think it could have done without the physics as they make the puzzles feel a bit inconsistent.
Thanks for the feedback, I included the physics to add a bit of unique flare to the puzzle but I should have kept the consistancy of the levels in mind!