Play Fishing Game
Fishin' Ain't Easy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Music | #18 | 3.429 | 3.429 |
UI | #19 | 3.571 | 3.571 |
Overall Fun | #20 | 3.429 | 3.429 |
Art | #26 | 3.571 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game concept. Very clean implementation.
I love the sound design. Reminds me of Stardew Valley a lot!
Easy improvement suggestions:
- Add background music.
- Allow seeing a little bit further beneath the water while traveling in the boat.
Harder improvement suggestion:
The gameplay doesn't lend itself to much feeling of progression. While there are upgrades for sale and you must buy them to fish deeper, the core game loop isn't changed in any way. Once the player understands how to move, fish, and whether to click the Eat/Sell button, there is no new progression really offered that forces the player to learn something new, do something different, or reach a higher level of mastery. One way to add more progression might be to make the new fishing rod control differently... Or add some hazard or threat besides hunger.
Those are my thoughts. This is a very polished gameplay demo, and with some gameplay evolution, this could become a really cool and beloved game!
I like it a lot, simple mechanics and really fun to catch fish on the water.
More lures for sure and more fish would be my take, also if the boat moves while fishing would be awesome.
Good job!
This game is surprisingly addictive! I kept going until I could upgrade my fishing pole to go deeper :)
As a suggestion, some way to control the lure after it's in the water would be good. I couldn't quite tell if pressing the arrow keys did anything..
Really grate concept! I just ask you to polish your shop ui, as I didn't understand that new deeper rod has been selected for a some time
Survival and fishing... develop this masterpiece :)
Fun little fishing game. The controls worked well, but a hint as how and when to move the boat would help. Game play and sounds might become a bit repetitive, but that's probably a matter of taste. More types of fish could be cool. I liked the different depths and this memory game style: where are the good fishes, somewhere left, okay let's go there, but how much (I have to remember that...)
You caught Dick!
I enjoyed this little game - short but satisfying and I couldn't stop playing until I had tried all rods and caught all of the different species.
This is great! Very simple and relaxing! Also pixel art FTW!
Feedback:
Nicely done Paul.