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Take to the Skies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Fun | #35 | 2.833 | 2.833 |
UI | #36 | 2.667 | 2.667 |
Art | #40 | 2.833 | 2.833 |
Sound/Music | #42 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The sound was really loud and felt saturated, especially the explosions. I liked the arrow pointing to the nearest enemy, but that disappeared on Wave 3 (maybe on purpose?).
Thanks for the feedback! I will see about turning down the sound. As for the disappearing arrow, it must be a bug. I have played through to wave six 10+ times, and never seen it. It might be your OS.
For anyone who is having difficulty with controls, it is W,A,S,D for movement, mouse x for fine-tuning aim, and space bar to boost.
Was fun but very hard to play with a keyboard and mouse.(at least for me)
This was fun. You definitely got that stressful dogfight feel from both the soundtrack and the waves of enemies, and the pixel art fitted the mood well.
I do think the controls were a little unintuitive. I could move side-to-side with the mouse, but only until the mouse went of the screen, which was annoying. I also felt it was odd that the mouse didn't also do up-and-down, but maybe that's just me!
Thank you so much for the feedback! The game originally had an in-game help section, but it was accidentally removed when I added multiple scenarios.
Feedback:
el juego es divertido, el sonido de los disparos se bugea un poco, estaria bueno que pusieras cuales son los controles