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Tomb of the Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #94 | 3.500 | 3.500 |
FUN | Was this game satisfying to play or did it bring you joy? | #100 | 3.500 | 3.500 |
Overall | #155 | 3.020 | 3.020 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #158 | 2.900 | 2.900 |
AUDIO | Did this game have great music or sound design? | #167 | 2.700 | 2.700 |
VISUAL | Did this game have nice graphics, art or design? | #214 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
I decided to make this in 2 days.
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Comments
Nice game with smooth movement and mechanics. I didn't think the build ability was really that useful. I think future build can explore more nuanced ways to use that ability, and to use shooting.
Fun and Interesting Game.
Fun: The Shooting and Effects feel nice,it makes alot of Fun to shot after the Enemies, Unblock them and the Appearance of the SFX is relly cool.
The Visual:, okay for 2 Days you cant expect that much but its fine okay for now.
Audio: Solid Choice a Theme Background would be cool
Mood: I was pacing through the Tombs shooting on the Enemies and get my Way deep in the Tombs!!
Idea: Solid Idea, i consider really about Rebuilding it in my Style!
Very challenging and fun. I enjoyed the sound effects and atmosphere. I'm not too sure about spacebar being the key to start the game; maybe "any button" or "mouse click". This usually isn't my type of game, but it was very addicting!
I thought I set it to any button, but thanks!
No problem my friend! Keep up the good work!
Nice game for a two day project, I like the building aspect of it. On first play I was like going all in, but then I figured out it is probably not the best approach. Good job!
amazing