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A jam submission

Pack a FishView game page

Submitted by Daniel Lavoie — 2 days, 2 hours before the deadline
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Pack a Fish's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#244.0364.036
Fun#254.0514.051
Creativity#294.1284.128
Visuals#434.2824.282
Audio#803.5133.513
Fishiness(?)#844.2054.205

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

I think this game has good potential to become a full game with unique puzzle and more rules! Thos I do have some critique point I experienced in the game.

  • I am aware of colorblind people and for me as myself am bit colorblind, couldn't see the red nautils very good, they also look gray in my opinion.
  • As there are indeed visuals glitches as you mentioned. Tho I also could pickup 2 fishes at once? I don't know if that was somthing you also had?
  • As the art is very good and nice the background was to bright and hurting my eyes a bit cause it was moving very fast, so maybe a little slower or a soft darkening the coluer (less saturated) can help.
  • And the levels where nice but you should categorize them from easy to hard 1-6 cause 5 felt more like a final level than 6, or I think 3 where the puff need to be in the middle was also way to easy compared to the one before.

Tho I really enjoy the game was good polished, but if worked on it more it can be a full game I definitly enjoy!

Submitted(+1)

A very polished game with a great artstyle!

Submitted(+1)

Super Polished game for only 7 days! i couldnt get past 3 cuz im a dum dum. Good work! i agree the use of a mouse would have been a bit better than wasd.

Developer(+1)

I agree. This would be a great idea but it's not possible as long as I'm doing it in GB studio. Maybe in future I could transfer the game into different engine.

Submitted(+1)

I love a good puzzle game. I think it would have been much easier to control if we could use our mouse, rather than 'wasd'. The controls felt a bit slow, but I did like the game.

Submitted(+1)

I love this game! The puzzles are really fun and the art looks really nice! I'd love to play more if the game gets more levels :D

Submitted(+1)

This game looked exactly like a Gameboy Color game!! So retro, much pixels, very cute! The puzzles made you think, they weren't too easy or too hard. I was able to solve them all and finish the game. There is visual clipping on the browser, but you guys already know that lol! (I read the little note on the page ;3) I'd love to see more puzzles in the future if you are planning on expanding on the game.

Submitted(+1)

I loved the retro feel of the game. From the music to the sprites it def reminds me of retro games <3

Submitted(+1)

Cute and fun, feels pretty polished. The genre is not my thing but the game is well done.

Submitted(+1)

Delightful!! I commend the design of not only an original-feeling puzzle game, but also feeling like a genuine GBC game. I played through all 6 levels and could have imagined 20 more. There were some issues with visual clipping and accidentally holding more than one fish at a time, but very Well Done in the time limit.

Developer(+1)

Yeah. The clipping caused by the GB studio engine itself but the funniest thing that on GBA there is no clipping.

Viewing comments 9 to 1 of 29 · Previous page · First page