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Moon Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #17 | 3.800 | 3.800 |
Gameplay | #19 | 3.867 | 3.867 |
Overall | #49 | 3.600 | 3.600 |
Theme interpretation | #50 | 3.667 | 3.667 |
Audio | #163 | 2.933 | 2.933 |
Graphics | #238 | 2.667 | 2.667 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/GeneralProtectionFault/Moon-Jump
Theme interpretation
This is a short 2D platformer in which you will jump between the earth and moon to traverse obstacles.
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Comments
Wow! I had a blast! Such a well designed levels!
I truly enjoyed the gameplay, the classical music to set the mood and the humorist vibe. I love how the simple moving and jumping mechanics blend together seamlessly with the obstacles.
Awesome game! Well done!
PS: I made it through the end, I just couldn’t stop playing, yay!
Really love the idea and enjoyed the puzzles. Kept running into bugs that crashed the game in the 2nd level with sticky floors. Landing on the edge/corner of a block seemed to freeze everything. But had fun until that. Thanks!
the core mecanic is really nice, adding a timer adds a lot. I'm not sure if I was supposed to bounce against the corners but it helped me a couple of times!
Nice puzzle! An original one, I liked the idea of it :)
Rreally cool little puzzler. Controls are a little dodgy but overall fun
I really liked this, some of the puzzles were innovative and use the inversion mechanic well. Some of the activities were technically tricky to pull off, but not hard to figure out. Others were a bit tougher to work out but had the 'aha!' moment.
As a plus, my 7 year old son loved it. Especially when he bonked his head on the roof.
Well done. This game has some great puzzle platforming with some clever level designs. But I never felt like I was stumped. Fun stuff!
You might like to try our game - Lumi and the Dark Night.
Thanks! It was fun to make except for some debugging the last week :-P. I did check out your game and I was highly impressed!
Enjoyed the game, really love the puzzle platforming. One thing I may of improved for me is a coyote jump (or a slightly longer one). This was a pleasure to play.
I had definitely planned on adding a coyote jump but just ran out of time during the "polish" phase. It's something we'll add in the future.
Thank you for playing!
The audio and SFX are priceless haha I laughed so hard
Great game, had a lot of fun :)
Thank you so much! Do you think this makes me eligible for SAG-AFTRA? :)
Cute little platformer with some light puzzle-y aspects. I had a lot of fun with it!
That you for playing!
Fun game with good comedic elements, I had a good time :) I noticed some of the other comments said the graphics weren't good, I actually didn't mind at all. I like the art and I think it fits the tone of the game pretty well. :)
The levels got too hard for me after a while and I didn't get to make it all the way to the end. One of the problems I had was not being able to see the moon side from the Earth or vice versa. I'm terrible with memory when it comes to platformers so maybe something to help with that would have been nice.
The sound effects and music were a good fit for the game too. Just those two things alone conveyed the comedic side of the game really well. Good work!
Thanks for playing and especially for the kind words! I was actually worried, at first, about making the game too quick, even though it's a game jam game, but I forgot to consider that we're all trying to review a lot of games too so hasn't been a problem LOL.
They do get a little tricky, and memory is definitely a factor (purposely), however, when you jump between the moon & earth, there's a green arrow that indicates the spot where you entered from (at the "top" of the screen).
We figured this to help orient, particularly if scrolling were later introduced, but I actually noticed around the end that I forgot about it as I was play testing. Not sure if that was because I knew the levels or because it was too subtle, but it did occur to me, after the fact, that maybe that would be better to make more noticeable.
Glad you enjoyed it, particularly the comedic aspect of using that music!
Thank you so much for the feedback and positive comments!
I actually toyed with the idea of having a silhouette of the Moon/Earth depicted somewhere to give you a basic idea of where you were. That was too hard to complete in the time allotted so we opted to go with an arrow showing you where you came from. I agree the memorization can be tricky and I'll keep that in mind as we further expand on the idea. Thank you again!
EDIT: I'm glad you liked the art! It wasn't surprising at all to us that that's where we're receiving the most criticism, though. It's definitely an area we were both lacking in but we tried our best and didn't resort to outsourcing, so we're proud of what we came up with and we're not upset that it comes off amateurish (because it is!). We hope to slowly get better at it as we get more experience.
This game's dumb, but in a fun and funny way. It made me laugh a lot. Got a bit frustrated when the meteorites started appearing, so I didn't manage to finish it. Level graphics could use some work, but they fit with the comedic tone of the game. Main mechanic isn't the most original idea, but the execution was great, haha. I'd probably focus on the level design if you were to continue working on this.
We are highly pleased, the dumb in a funny way was absolutely deliberate =D. With more time, we'd love to expand. I especially wanted to at least get some scrolling into the levels, but it was too much scope for us as noobs in the game making/jamming field. I also would have liked to enhance the clarity of the (we hoped) self-teaching mechanics given more time. Thanks for playing, and glad you got enjoyment out of it!
The levels worked without scrolling alright (it made it easier to remember what was on the other part of the screen).
I had a good laugh. I think we need more comedy / funny games.
The level design and "dumb in a fun way" areas were definitely our focus so we appreciate you saying that! Thank you for playing! I promise we'll work on the art.
This was a really fun game!! The levels were all well designed and there was a good progression in difficulty. My only wish is that the level art had the same attention to detail as the player. Overall great job :-)
Much appreciated! Definitely setting a higher art bar in the future. As it was, we had to sacrifice to make it "work" haha :) Glad you enjoyed it!
You are absolutely right that I spent a lot more time on the player than I did the environment! :-p
Thank you so much for the kind words!
great puzzle platformer
great gameplay
work a bit on the graphics
dope game!!!!
Thanks for playing it! We're both keenly aware of our being not artists lol, probably team up with one or spend a few months practicing, but glad you enjoyed it.
I agree on the poop art and very appreciate you playing our game and enjoying it! Once I'm able to draw a straight line consistently, I will redraw everything!
The gameplay was fun, because idea of this game is great and creative, but it looks like there is less time spent with the graphics, so working on a design would be great for this game. Loved the soundeffects.
Right on target. If we decide to continue this, we would definitely improve the art and make the levels scrolling as well. Thank you for checking it out!
You nailed it. Unfortunately, our lack of any art talent whatsoever forced us to focus more on design. We're working on it, I promise! Thank you so much!
Really great game! My impressions below:
59:34 Moonjump
Thanks for taking the time and for the high praise, much appreciated!
Ha! Thank you so much for doing this. I agree the spike collisions are too big. It was a thing we battled with during the entirety of development (they were actually much worse previously!). The level you gave up on, unfortunately, you made a jump you were not supposed to be able to make, which sent you down a path thinking that's what you had to do, which will haunt my nightmares as a designer for all eternity. But thank you for the kind words and the play!
hahaha no worries! Was good and fun and after all we are doing a jam, my game is also far from perfect... far from!
It was truly innovative game
1) I was confused a bit in the beginning how to solve, Then when i click Moon Jump came to know the picture.
2) Sounds are good, Moon Jump sounds is especially funny. I clicked its may times just to hear it.
3) Liked the puzzle elements when we have to jump and press Moon Jump
Cons:
1) Could have added other environment assets to make itself better
Thanks for the feedback! We're both working on learning those art skills and hopefully be able to expand just so :)
Pretty challenging game! I liked the theme interpretation the moon jump was definitely a cool idea!
Pros:
Cool mechanic in the moon jump
Challenging Level design, I was looking for bugs and glitches to cheat some levels but it looks like you did a good job making.
Improvements:
Can definitely improve some of the graphics and animations! I really like the normal ground sprites you used but some sprites like legos, scissors, and slime don't really hit. Also the meteors appearing out of thin air looks strange haha. Not too difficult to clean up for a future release though!
Thank you so much!
Haha very nice, fun game, funny sound design. The moon jump is an interesting mechanic I have never seen before.
Thank you! The game jam/time crunch did its job well in inspiring that mechanic =D.
Thank you! It means a lot.
Challenging and fun
Thank you for playing!