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A jam submission

Set A LightView game page

do you know your relfections?
Submitted by Abdullah Shafqat
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Set A Light's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#343.7443.744
Gameplay#413.6153.615
Theme interpretation#463.7183.718
Innovation#493.4623.462
Graphics#603.7953.795
Audio#1113.2313.231

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/AbdullahShafqat-OG/Set-A-Light.git

Theme interpretation
You shoot the moon hence "moonshot" also torch can not light up moon light hence "moonshot thinking"

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Comments

Viewing comments 14 to 1 of 34 · Previous page · First page
Submitted

Cool game! The overall impression is very good. The only moment is incomprehensible obstacles in the form of red lines. Could replace their graphics with something like asteroid clusters ...?

Submitted

It's neat to see a puzzle game, since that seems to be a quite underrepresented genre in this jam! Everything felt very stylish and polished; with more levels and a more nuanced difficulty curve it could probably be a commercial product. Great job!

Submitted

Loved the polished graphics and level design. Definitely had a lot of unique puzzles. I found controlling satellites at first to be a bit confusing but got the hang of it over time. Felt very polished which is a huge plus!

Submitted

Great job, everything felt well polished and it was a joy to play! Engaging level design as well! 

Submitted

The type of game you could keep working on and on, adding more mechanics and interactions and never gets old. I think you have a great foundation for a full puzzle game here, it can greatly be expanded upon to create a very wide variety of levels, and it's easy enough to also make some puzzles with multiple solutions, allowing for some player expression as well. If I had to point something bad, I would nitpick the sensation that you're not really thinking about how to solve each puzzle, but more like tinkering and experimenting with angles until you solve it. It's not something bad, it's just different from what most people want to achieve when they make a puzzle game. But yeah, that's a solid foundation you have for a game here! Great job!

Submitted

Very interesting game, really nice atmosphere. I enjoyed going through the 12 levels and the difficulty progression. Well done!

Submitted

A fun puzzle game and great theme interpretation, clever stuff.  I like the neon light title screen too.

Submitted

Nice game, adding new types of satellites kept the gameplay interesting. Was confused initially when I couldn't rotate the satellites in the first two levels, but once I figured it out it was fun.

Submitted

Nice twist to light path type game.

+good simple gfx

+ good game play, satellite and obstacles

- a little tutorial would have been better

Submitted

Graphics are awesome as well as audio, game is interesting that makes it addictive.

Submitted

Pretty neat puzzle mechanics. That final level made me feel a little dumb bit it just came down to a bunch of miniscule adjustments. Love the addition of the tiny level for the end screen. 

The artwork and sounds design were superb. Really enjoyed playing! :)

Submitted

A solid experience, the graphics are great and fit  very well, and it's fun to figure out how to position everything!  I love how there are different types of satellites that behave in unique ways, making the puzzles much more interesting. Challenging, but satisfying.

Submitted

Really liked the puzzle layouts. Was confused at first because I didn't realize the rotate satellites and the move satellites are different but once I got the hang of it it was really fun. The sound effects and graphics feel very polished, great work!

Submitted

Nice and coherent graphics with some good SFX. The puzzle solving aspect of it is fun, I definitely struggled with the later levels but the difficulty progression is pretty good c:

Viewing comments 14 to 1 of 34 · Previous page · First page