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A jam submission

BTS² (Beehive Tactical Strategic Simulation)View game page

Submitted by KeichiTS (@nukechu), jaspior, joaoppar, JulioCastaway, ivfreire (@ovfreire) — 1 day, 3 hours before the deadline
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BTS² (Beehive Tactical Strategic Simulation)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#324.1034.103
Audio#503.6903.690
Innovation#613.6553.655
Overall#1193.3453.345
Graphics#1373.4143.414
Gameplay#1463.1033.103

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/Hackerspace-IFUSP/gameoff

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+2)

Awesome idea!

And I have saw the gameplay's video in twitter look awesome.

But both my browser have crashed in launch. 

Developer

Hi,

Could you give more information about the browser crash? We didn’t have issues with tests so any information on potential crashes may help us solve it.

Thank you!!

Submitted(+1)

maybe it's Queen's sabotage))

Developer (1 edit) (+1)

It’s seems to be some graphic card issue due to a shader and the gpu_snap to grid we used to outline some hives when the player get near it and smooth the camera movement.

I don’t want to be invasive but what is your graphic card and o.s.?

We won’t change it right now since it is the rating period but is good to know this issue. The easy solution for this would be to use a spritesheet instead shaders.

Thank you for all the feedback so far!

Submitted(+1)

As I know, without graphic card.
Good luck in compertition!

Submitted

I tend to be horrible at rhythm games, so I'm thankful I was able to get through this one. I actually had a whole lot of fun! One thing I might change is make it so like, there's an option to EITHER do the challenge or do the influencing. Like maybe the challenge is a lot harder if you don't influence, but if you complete the challenge you don't have to gather the honey for the influencing. It'd shorten the game a bit but I think it would lead to a more satisfying experience overall. Altogether, a pretty fun game though!

Developer(+1)

Thank you for the feedback.

Actually, that was one of our plan, but we didn’t had time to implement/test it the right way =\

Submitted(+1)

I figured that was part of the plan. Deadlines on these game jam games are rough, so don't worry yourself too much about it.

Submitted(+1)

Cute little game. I got stuck in one spot (top right beehive) and wasn't able to move but I still enjoyed the game! I love the collecting pollen part and wish there are a little more than just running between flowers. 

Submitted(+2)

Not bad for a 30 day jam!

I liked the pixelart graphics, especially with the unusual aspect ratio of the screen. But the best part, was the music! Sure the soundtrack on it's own, maybe is a bit too simplistic, but considering that it was created for a small game jam project, and also considering how hard it is to compose even a single music track (I'm talking from my experience), I am really impressed!

But unfortunately, the main game loop, isn't that great. The worst offender, is the pollen collecting section. I liked the overworld, and I thought that section had a lot of potential! I wasn't as optimistic when I realised that slowly crawling around the map, occasionally tapping E was the only function of the overworld section (and that it took ~75% of the game).

The dancing section... that was my first contact with a rythm-based game; I have absolutely zero experience in those types of games! Therefore, take this feedback with a grain of salt: the notes moved a bit too fast, and an option to change key bindings, or a control scheme, would also be nice. Other than these two, the dancing segment was alright (far better than the overwold section at least).

If the overworld section would get either improved or reduced/removed, that'd be great. But still, this game is rather good!

Developer(+1)

Thanks for playing and for the complete and good feedback, it's really important for us! 

Sorry for the tedious stage of pollen collection =(. Actually, the game project is bigger than we can do. On the project, we expected to make much more content (like an upgrade system and an inside hive map with NPCs and plots). Unfortunely we can't fill the 30 days intelligently and effectively and we need to make several cuts to the original design.

Anyway, I'm glad you like the musics, I compose most of the songs from the dance stage and it's my first time as a composer XD. 

Again sorry for the bad balance and thank you S2. 

We gonna make changes when the rating stage ends. 

Submitted (1 edit) (+2)

I loved the dance sequences! Great sound and the animations where hilarious!

Collecting pollen was a bit tedious... But there as well, the animations of the people with the beat was nice to look at.

Definitely a great entry! Good job!

Developer(+1)

Thank you for the feedback. We agree with you, the pollen collecting may use some balacing in the future

Viewing comments 5 to 1 of 25 · Previous page · First page