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A jam submission

Boutheina: A Bug's AdventureView game page

Join Boutheina on her journey to take down the Frog King!
Submitted by atheniann, Yaz (@yscribes), Chryss55555 — 2 minutes, 6 seconds before the deadline
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Boutheina: A Bug's Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#74.5004.500
Innovation#134.1864.186
Overall#283.8843.884
Audio#453.7443.744
Theme interpretation#623.9073.907
Gameplay#903.3723.372

Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/athenadai27/GithubGameJam

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Comments

Viewing comments 68 to 49 of 68 · Next page · Last page
Submitted

really cool game , 😎

Submitted

very interesting mechanics, the game is really well made.

Great entry!

Submitted

Very unique mechanics. I am not sure if I completed the game, I got to the point where the frog king says something along the line of "I just want to save my queen" and the game brings me back to the title page. I didn't get to save my friend :( 

This is just my opinion, but I think the unique mechanics and the art assets (they are very beautiful and I wish I could interact with them) would make a better puzzle game than a combat one, like the one where you light a fire at the beginning of the game. Without the combat pressuring you to make a decision, there would be less fumbling and frustration. Overall, I think the game has a lot of potentials and I really enjoyed playing it. 

Submitted

Perfect game. Some cursor in-game, something like small flys or a small speech bubble to keep it in theme could help improve the gameplay.

Submitted

Loved the art and the the music! Bouthina is adorable, actually all the characters are great. The gameplay mechanic is really smart too.

Submitted

Wow this is amazing loved the art, music and mechanics of the game :D!. The art style is cute-awesome!.


I'm not sure if it was intentional but was able to reach the frog king by falling from a platform 🙈🙈.
It remembered of Mario bros shortcuts 😝

Submitted(+1)

The main character is Soooo cuuuute! 

Developer

Thank you! Everything our artist touches turns into cute tbh

Submitted(+1)

Very good graphics and music! 

Developer(+1)

Thank you very much! Our artist and audio producer both popped off. You wouldn't believe the audio producer did all that in just a couple of days.

Submitted(+1)

I really like the art! And nice relaxing story.

Developer

We appreciate the compliments on the art! I'm glad you found the story to be relaxing c: We wanted it to be a nice lil experience.

Submitted(+1)

Awesome mechanic with the word-grabbing! Sadly, I walked off the edge of the map so I couldn't finish the game. One thing I thought about was that the text was a bit hard to read sometimes since the rows had a tendency of floating over each other. Other than that, really good game!

Developer

Another victim of the dreaded walk-off...I'm sorry that happened to you, and we'll make sure the updated version doesn't have that very unfortunate cliff. We'll be working on fine-tuning the words as well so they're easier to read and reach.

Submitted(+1)

Cool graphics and unique mechanics, but I had issues with cursor not being locked, making it pretty annoying to reach for stuff sometimes.

Great work overall!

Developer

Boutheina 1.1 will definitely have an update to the cursor locking. Thank you very much for playing!

Submitted(+1)

This seemed like a cute entry, though unfortunately I ran into a number of bugs which made it very difficult to play through till the end:

  • Right at the start where if you walk left instead of right, you fall off the world and get stuck in a weird infinite loop with an npc who happens to be over there
  • The mouse doesn't seem to be locked, which means you often end up hitting invisible "walls" while drawing a path for the stem and have to try to re-align your hidden cursor and try again
  • The boss frog on the trash pile kept on getting stuck, making it impossible to progress: She would do one or two taunts + attacks, but at some point would taunt and not attack or continue looping, leaving you without any way to continue the fight

Mechanical issues aside, this was great, it had a lot of fun art and ideas!

Developer(+1)

Omg I never even put anything to block them from the left at the start... What a rookie mistake smh my head. We'll definitely be fixing how the cursor dragging works, and I'm sorry to hear that you had issues with Ms. Garbara the frog miniboss. I'll be sure to fix that when we update the game as well. Thank you for playing and for your compliments about the art and ideas!

Submitted(+1)

You got a lot done for a jam game. I really like that atmosphere resulted from some great art in combination with the music. I also ran into the out of bounds bug someone else has already reported. Nice thing about this jam is that if your game has bugs then that just fits the theme. Hope you do a post jam update.

Developer

The dreaded death cliff...We'll definitely do a post jam update, and I hope you return to play the bug-full yet (hopefully) bug-free experience. We're glad you enjoyed the art and the music. Our artist and music producer always pop off. They're insane

Submitted(+1)

Wow this is incredible! The animations and sounds and story, there is so much life here - incredible work! I’m blown away!

Developer(+1)

Thank you so much for the kind words! 

Submitted(+1)

This is lovingly created and clearly a lot of work. You’ve put a lot of effort and skill in and the result shows.

I thought the flower stem grabbing words rather than items in the environment was a lost opportunity tbh, but even still the words appeared in a nice way, although the waving made them harder to read at times.

Regrettably I ran in to a bug fairly early on… After the tutorial when you jump across the swinging lift/bridges I appeared to go right off the end of the screen. I found a frog talking after that on the ground to the left; but my character was somewhere offscreen or invisible.

I also had some difficulty with the mouse bounds, I have a dual screen setup and was playing on an ultra wide screen. Because the mouse was hidden but never repositioned I couldn’t see my cursor but could regularly go offscreen edges making some words hard to grab without first using my second monitor to position my mouse right in the corner/edge and then having enough movement across the screen to reach the word.

Developer

Say it ain't so...yet another lost Boutheina bug. We're gonna make sure to fix how the mouse works when Boutheina is updated. Thank you for playing and your comments and compliments!

Submitted(+1)

The mechanics is unique and the quality of the art is beyond one you would expect in a game jam. There's quite a few different items available even though it's development time is short. The way text pops up is pretty interesting too.

I want to point out a few bugs I've encountered:

  • The growth of the stem is limited by where the mouse is at the start of the click
  • You can walk off the platform to the right of where you get the first shield
  • Stepping sound effect continues to play when hiding while walking

As for some criticisms:

  • Text can be a bit too wobbly and overlap with each other
  • Jumping doesn't feel natural
  • Moving platform feels unnecessary to be in the game. It doesn't contribute the game mechanics or storytelling


Still, most of the criticisms are just nit-picky. The quality of the game far exceeded my expectations and is very enjoyable to play. Great job on the jam!

Developer(+1)

Thank you so much for playing and giving such a comprehensive review!! It's absolutely invaluable to us. The text and stem mechanics can definitely be iterated further and thank you for pointing out some bugs as well! Really grateful you took the time to play and write this out. C: Hope you enjoyed it anyways!

Submitted (1 edit) (+1)

Amazing art and concept! However I didn't get very far in the game because I kept having trouble with the flower drawing part. It seems like there's a bug where the position of my cursor is a huge offset away from where the flower is. I tried to move the character around to help with that a little bit but eventually gave up. Maybe a visible cursor would help in the case. :(

Developer

Thank you for playing! Definitely the stem drawing could be polished and a visible cursor is a very good comment we will keep in mind. I believe the flower drawing gets a little easier by upping the sensitivity and playing in full screen if you would like to get further in the game-- but nonetheless, thank you so much for playing and reviewing! C:

Submitted(+1)

5 star game overall, very polished and big effort has gone into this, gameplay is smooth, audio was completely awesome and so was the graphics, congratulations for this!

Developer

Thank you so much!! We're so glad you like the whole aesthetic of the game. Thank you for rating and for playing!!

Submitted(+1)

one of my favs so far, really loved the art and the control was really interesting! 

<.<
>.>

may or may not closed firefox while playing accidentally tho hahahaha

Developer

Oh no!!! Not the dreaded Browser Close. xD Really glad you liked it anyways (and thanks for sticking through the browser close as well)!

Viewing comments 68 to 49 of 68 · Next page · Last page