Thought this was great! I think I made it to the end? I got attacked by a bird haha. The scale mechanic goes very well with the jam theme in my opinion and it's quite fun to use. I really like the consistent pixel art style and the bold black outlines around everything. It's very easy to parse which is great in a platformer. I definitely felt the Hollow Knight influence in the game mechanics and level design (I'm actually playing through it at the moment.) I think the level design is quite good! It was fun going back through previous sections with new abilities. Only nitpick I have is I thought the wall climbing was a little difficult to use. Sometimes it was difficult to grab the vines and I wish I could get more of a jump from the wall. The respawn time was also a bit long, but it didn't bother me too much. I played the first half with a keyboard before switching to a controller and both felt good to use. Awesome work!
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Pogona's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #150 | 3.466 | 3.875 |
Audio | #184 | 3.019 | 3.375 |
Theme interpretation | #190 | 3.130 | 3.500 |
Overall | #216 | 3.019 | 3.375 |
Innovation | #295 | 2.460 | 2.750 |
Gameplay | #326 | 2.348 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Junivieve/Pogona
Comments
I've got a soft spot for lizards and especially beardies so I had to give this a try. I'm not great at platformers admittedly and I struggled with one of the frog runs but overall I really like this game. The art is so adorable and really clean. The audio also helps to sell the jungle vibes well too. Overall great entry, nicely done!
Nice and polished!
I'd make the respawn time shorter, especially with how easy it is to die in some parts. Also, for some reason the game did not work with my Xbox controller, and I had to play with a keyboard. Very fun though, the artstyle is great! I have to wonder if he is really trying to "help" all those crickets though, or if he has different plans for them...
I liked the artstyle and tight controls. Overall is a pretty solid game.
Congrats!
I enjoyed the game's immersive atmosphere and the unique use of dragon scales for leverage in jumps. The visuals and music added to the overall experience.
However, the respawn time seemed a bit too long; the first time I respawned, I initially thought the game was over because of the extended respawn time, but then it respawned. Additionally, I suggest adding replay and skip options to the tutorial for user convenience.
Overall, a very solid platformer. Amazing work!😃
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