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Game with a Gun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #125 | 3.154 | 3.154 |
Audio | #160 | 3.077 | 3.077 |
Innovation | #191 | 2.846 | 2.846 |
Overall | #198 | 3.000 | 3.000 |
Graphics | #286 | 2.692 | 2.692 |
Theme interpretation | #321 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/HONzaza007/Game
Game description
Game about figthing boss
Theme interpretation
Boss has a secret weakness
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Comments
Fun, but laggy.
That was rough. It got jittery for me when the room lit up the first go, but things got much smooter after that. Definitely difficult for me to master. Nice straight forward game, though. I like the concept.
I was able to survive for like 2 seconds haha. Cool concept but a little bit jittery at times
Fun but a bit too difficult for me to complete! That doesn't detract from the experience for me though, I still found it fun with good audio and visuals (I just am not skilled enough to beat it)
Managed to beat it, had a blast! Aesthetic was simple but effective for a game like this. Really smooth controls and plenty of attack visual cues made it feel like it was my fault when I failed, it was just hard enough to keep me going. Feels like I cheesed the cube boss tho by simply staying hooked to a far away pillar and going in circles, but still managed to be challenging and fun.
Hat's off to you, hope to see you at the Boss Rush Jam next year as you're clearly good at it!
Really enjoyed the controls and the dynamic gameplay—very smooth and engaging! I managed to defeat the cube boss (is that a nod to Destiny? 😄), which was a lot of fun. The visuals and overall execution are impressive, and the music really stood out for me—great choice! However, I struggled a bit with the samurai fight and felt the secrets could have been explained or hinted at a bit more clearly. Overall, it left a very positive impression, and I’d love to try the full version!