Very atmospheric game with beautiful graphics and even better soundtrack!
Sometime it was a bit strange that you can stand on the edge of a cloud, but besides that a nice experience.
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.833 | 3.833 |
Graphics | #9 | 3.833 | 3.833 |
Overall | #10 | 3.411 | 3.411 |
Gameplay | #13 | 3.222 | 3.222 |
Innovation | #18 | 2.833 | 2.833 |
Theme | #19 | 3.333 | 3.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Very atmospheric game with beautiful graphics and even better soundtrack!
Sometime it was a bit strange that you can stand on the edge of a cloud, but besides that a nice experience.
Very cool little chill atmospheric game. I didn't play all the way to 100 hope because I kept falling off which got a little bit tiresome, does anything happen? (If so, would be nice to have it set at 50 for people to discover it easier). One thing was that I kept trying to press space to jump which was really throwing me off.
Thanks! Maybe it would ruin the joy of passing through if I told what would happen in the end. This is meant to be very chill game but i see if it gets too boring because of length. On the other hand, patient play follows the course of the story. Others have also given feedback on the controls, so for the next game I will probably do them differently. Thanks for your feedback :)
Very nice. I'll admit I wasn't skilled/patient enough to play all the way through, but I definitely enjoyed it - the story, graphics, and audio combine to create a great contemplative mood.
It's already been said, but yeah, it's a chill sweet game, no game-overs, calm music in the background and pleasant graphics. I liked it!
Although, it was difficult for me to understand how to start the game, because the play button is floating around and I thought it's just background animation :)
Very sweet game. The no time limits or failure state suits the theme. Your choice of music and subtle sound effects really round it out.
Thank you! Yeah, i wanted to make a button that would fit the theme well :D You are right about this middle term reward. There is a little thing: when you reach a certain number of points, rain decreases gradually. But it's not so big thing. I had a plan to add speech clouds that would encourage the player to move forward, but there was some errors, so i gave up on the idea. Next time then :) Thanks for the feedback!
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