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Cardcaster: Synchronize's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #4 | 3.938 | 4.067 |
Gameplay | #30 | 3.486 | 3.600 |
Overall | #31 | 3.460 | 3.573 |
Theme | #38 | 3.550 | 3.667 |
Audio | #41 | 3.292 | 3.400 |
Graphics | #91 | 3.034 | 3.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/david8zhang/card-caster-magica
Challenge
Open Source
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Comments
Wow, very cool idea. I like card games and the timing mechanic adds a new twist to this genre! The main thing I missed in the game, is a short description of what every card does. It was a bit try & error and finding combos is a bit luck. I know it is only a prototype yet, but has already a lot of cool elements in it! Congratulations!
的Very interesting game, hope you can continue to develop
This is so cool! I won. I'm about to lose in the last turn but got lucky to combine Fire and Poison, then it combined to deal higher damage enough to kill the cyclops. What an epic comeback. HAHA1 Also nice music.
I see a fellow developer making a card game too! I liked it, even if the fights can be long at first when you don’t know what to do, so I would make battles more shorter and I would like to experiment more with the skills in the future. Congratulations!
Great game.
It’s really nice that you added tutorials.
I like the music
As someone who loves deck builders, I would love a rogue-like rpg with this system. One of the best concepts I've played in this jam (to be fair, I think I'm only 1/4 done rating them all).
looooove this idea but struggled to produce any combinations aside freezing the enemy (water+wind). As others suggested, a cookbook OR visual indication that things will be interesting when combined would go a long way. The biggest feature missing from this prototype was to drag-n-drop placed abilities instead of having to reset them all. I assume that was left out due to time constraints :p
While playing I had some other mechanics ideas I thought would be nice:
Lots of potential here, great game idea!
Thanks for playing, and I really like all the suggestions you put forward here, esp. the one about obstacles and events! Will definitely try and incorporate these in a future version of the game.
The cover art really attracted me. I like how the wizard hold the cards.
Having an option to speed up the flow would be great.
Future addition could include deck-building.
The tune is a bit repetitive to me but that is pretty great tutorial music.
A cookbook on how to combine the status effect would be nice.
Thanks for the feedback! I think deck building is definitely the direction I wanted to take this in the future! And yeah cookbook + speed ups would be nice quality of life features as well.
I really like this concept, and also I really like the cover art.
Cool idea! Really liked the tutorial. Would like to see this expanded.
I like this idea, I would love to see it more fleshed out. The Combat system was interesting but I wished there were more combos and that I had more cards to choice from.