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A jam submission

Robo RechargeView game page

Don't run out of power!
Submitted by SignalShift (@SShiftStudios) — 15 hours, 31 minutes before the deadline
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Robo Recharge's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.0484.190
Overall#163.6533.781
Innovation#253.4963.619
Gameplay#273.5883.714
Graphics#363.8183.952
Audio#393.3123.429

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

GREAT GAME!! NICE ART STYLE

Submitted (1 edit)

Wow! great graphics, music, sounds, gameplay, powerups,... Just WOW.

Nuff said. I head back to the game, to shoot some more mechs... 

Submitted

Enjoyed the visuals, and gameplay! Nice implementation of the power theme.

Submitted

Smooth gameplay. Nicely done!

Submitted

Great Idea, excellent execution. Im seriously going to look into Godot after seeing what you did here.

Submitted

This is really fun, I could play it for at least an hour, but I am trying to rate some more games. You could definitely turn this into a full game. Keep up the good work.

Submitted

Good Game

Submitted

This game is one of the best in this jam in my opinon, it's so great, well done !

Submitted

Very enjoyable, the game was a little difficult at first, but it doesn't take long for me to get used to the game. I maxed up all upgrades. Nicely done.

Submitted

Moving around to face enemies was a little hard/less responsive, but the game was fun nonetheless! Love the art style too :D

Developer

Thanks! I tried a new style for me because of speed, so I might use it more now.

Submitted (1 edit)

EXCELLENT GAME, Love the unique mechanic and how tense it is when your outside the mech, the game looks really good, Only thing id change is the speed of which you enter and exit the mech, feels a bit unresponsive, especially since its a high risk maneuver.

I rated it extremely well, I hope you score well at the end. 

Ps id recommend adding gifs as your screenshots, I think the gameplay speaks for itself you would get more clicks.

Developer(+1)

Thanks for the great feedback. That pause was there for an animation I didn’t end up adding, but it makes sense for it to be have been quicker anyway. And thanks for the tip about the gifs, I never thought of doing that!

Submitted

I truly appreciate the concept and your approach to the theme. However, the only drawback I encountered was the control lag. It could possibly be attributed to my computer’s performance, but I found it challenging to maneuver swiftly enough to procure a battery before the enemies spawned and attacked me. Nevertheless, I must emphasize that it’s still a fantastic game overall.

Developer

Thanks a lot! I haven’t been using Godot long so I don’t have a good idea yet of what the web exports can handle or what the performance is like on different OS or specs.