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ORBIT CRUSHER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 4.400 | 4.400 |
Gameplay | #6 | 4.320 | 4.320 |
Mood | #11 | 4.240 | 4.240 |
Overall | #11 | 4.130 | 4.130 |
Visuals | #71 | 3.560 | 3.560 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
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Comments
I mostly like the game, especially the concept.
I found it too frustrating to try to play, though, because it seemed like the patterns were short and frequently the orbs appeared only moments before the comet crashed into them. I don't know if my mouse sensitivity isn't high enough to play this game or what, but I found myself annoyed at losing energy trying to figure out what was going to light up so that I could drag it. It would have been less of an issue if I didn't get the lose/defeat screen, and gameplay had just continued. I'm not entirely sure what the point of the energy was, though - it seemed like there was a finite pattern that you were trying to get through (I would progress to the next level even if my energy wasn't "full").
The sound was fantastic. I really liked that part of the game. I just found the quick reaction time and frequent setbacks to be too unfun to finish it. I think I got as far as level 3.
Very satisfying game! The last 2 were a bit challenging but I managed to get through all levels in one go without dying completely :-)
Love the music, and the beat it did when the comet hit the purple things :-)
The gameplay is awesome, and I believe with even more polish, visually, and more features, this would be a very interesting game to have and play.
Very well done on this game!
Wow, dude, as far as I know, you're the first to complete it without dying. I'm impressed! Maybe I should put in a zero-deaths achievement called "True Gamer" XD
And thanks for the nice comment! Glad you to hear you enjoyed it, and see some potential in it :)
Challenging and fun to play. Brilliant work with the audio! Just make it longer, give the visuals more stylish look and you have a great game to ship I believe
Thanks for playing! So glad you enjoyed it :)
I really enjoyed the game, and it was really cool. The only suggestion I have is that maybe there should be some feedback as to when the flames are going to turn purple. It got a little frustrating towards the end when I always went to the ones that appeared last!
Glad you liked it, and thanks for the helpful feedback!
That's a great point! How do you think I could implement such feedback? With sound? Or visually somehow? I'm not sure how to best go about it :)
Awesome game!
The music melds superbly with the visuals and the game. It was more challenging than I thought.
Awesome! Thanks! :)