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Going Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #146 | 3.556 | 3.556 |
Mechanics | #185 | 3.444 | 3.444 |
Fun | #194 | 3.444 | 3.444 |
Aesthetics | #535 | 2.667 | 2.667 |
Story | #538 | 1.889 | 1.889 |
Sound | #598 | 1.667 | 1.667 |
Theme | #625 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://github.com/geoff-dev/going-home
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Comments
Really unique game!
This is a really creative idea! I love that the speed you move changes depending on how fast you draw, really neat!
I liked the concept of drawing the line and the ship following exactly as you do. Faster you draw the faster your ship goes. Pause, your ship pauses. Only feedback I'd give is add a little colour and add sound effects, ship zipping, ship exploding, etc.
The game was fun. It was a bit hard to calculate the ship hitbox at first, but after a few tries I could finish the game in one go.
The music was way too loud though. It's OK if you can't add a volume slider, but at least don't leave the sound at 100% volume.
I really liked the music, but for some reason, on level 2 the UFO did not follow my line, it kept starting at the upper left corner :( I like the concept though! If you feel like it, please rate our game https://itch.io/jam/gamedevtv-jam-2022/rate/1554224#post-5960926
I really like the gameplay. It differs deeply with the other games.
fun game mechanics and perfect music.