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A jam submission

Escape DeathView game page

Short tactical puzzle developed for the GameDev GameJam 2022
Submitted by AxyJapan — 2 days, 7 hours before the deadline
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Escape Death's itch.io page

Results

CriteriaRankScore*Raw Score
Music#1873.4293.429
Mechanics#1923.4293.429
Sound#2033.1433.143
Fun#2493.3213.321
Theme#3373.0363.036
Aesthetics#4053.1433.143
Story#4442.1432.143

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
WISPY SKYBOX by Mundus https://assetstore.unity.com/packages/2d/textures-materials/sky/wispy-skybox-21737#description MEDIAEVAL SWORD by A3D https://assetstore.unity.com/packages/3d/medieval-sword-73359#description ACTION RPG MUSIC FREE by VGcomposer https://assetstore.unity.com/packages/audio/music/action-rpg-music-free-85434#publisher BASIC RPG CURSORS by Poneti free https://assetstore.unity.com/packages/2d/textures-materials/basic-rpg-cursors-139404#description CLASSIC FOOTSTEP SFX by Matthew Anett https://assetstore.unity.com/packages/audio/sound-fx/classic-footstep-sfx-173668#publisher DOG KNIGHT PBR POLYART by Dungeon Mason https://assetstore.unity.com/packages/3d/characters/animals/dog-knight-pbr-polyart-135227#description FANTASY SFX by Little Robot Sound Factory https://assetstore.unity.com/packages/audio/sound-fx/fantasy-sfx-32833#description

Link to your source?
https://github.com/alessiolapenna/escapeDeath

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted

Good game But you ca improve this by giving user full control instead of clicks only!

Developer (1 edit) (+1)

I see. I used this jam to start experimenting on creating a turn based tactical rpg so the limitation comes from that. But I think you're right. Thank you.

I wanted to try yours but I have a Mac and no Windows, sorry about that.

Submitted

Very nice, I like the concept. It's fun to play

Submitted

Cool idea! Really like the way you have to do like a Squid Game puzzle to find your way. The only thing that would be cool as an improvement, is if you could somehow know which tile to stand on, like in Squid game they could figure it out (sort of)

(+1)

Nice game :D Reminds me of Squid Game's tempered glass game :D

Developer

Thank you. You're right...maybe I was influenced in that ;D 

Submitted

Congrats on completing the game jam! Great job for a first time submission working solo.

Developer (1 edit)

Thank you for taking the time to play it! Appreciated! :D

Gonna try yours now :) 

Submitted (1 edit)

Nicely done ! I look forward to what you make in the future.

Developer

Thank you for your time :) Same here :)

Submitted

Pretty good game. It is a little annoying to memorize the trapped tiles, only to have the field rotate on you! But I am pretty brain-dead right now, so maybe that is why haha.
For a first game, this is really solid. Well done!!

Developer

Thank you for taking the time to play and comment. I know...I made an annoying one :D Gonna try yours now :)

Jam Host

Hi, the link to your source returns a 404 for me. Is your GitHub project set to private? Please make it public.

Developer

Hi, I'm sorry. I forgot to make it public. It should be fine now. 

Thank you.

Viewing comments 8 to 1 of 28 · Previous page · First page