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Escape Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #187 | 3.429 | 3.429 |
Mechanics | #192 | 3.429 | 3.429 |
Sound | #203 | 3.143 | 3.143 |
Fun | #249 | 3.321 | 3.321 |
Theme | #337 | 3.036 | 3.036 |
Aesthetics | #405 | 3.143 | 3.143 |
Story | #444 | 2.143 | 2.143 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
WISPY SKYBOX by Mundus https://assetstore.unity.com/packages/2d/textures-materials/sky/wispy-skybox-21737#description MEDIAEVAL SWORD by A3D https://assetstore.unity.com/packages/3d/medieval-sword-73359#description ACTION RPG MUSIC FREE by VGcomposer https://assetstore.unity.com/packages/audio/music/action-rpg-music-free-85434#publisher BASIC RPG CURSORS by Poneti free https://assetstore.unity.com/packages/2d/textures-materials/basic-rpg-cursors-139404#description CLASSIC FOOTSTEP SFX by Matthew Anett https://assetstore.unity.com/packages/audio/sound-fx/classic-footstep-sfx-173668#publisher DOG KNIGHT PBR POLYART by Dungeon Mason https://assetstore.unity.com/packages/3d/characters/animals/dog-knight-pbr-polyart-135227#description FANTASY SFX by Little Robot Sound Factory https://assetstore.unity.com/packages/audio/sound-fx/fantasy-sfx-32833#description
Link to your source?
https://github.com/alessiolapenna/escapeDeath
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Comments
Great job.
The game is very good, and you said it was your first game so congratulations.
Thank you for playing :)
Cool that you managed to make a tile-based movement system.
Was fun to play a lil puzzle game.
Great job creating a game and submitting!
Thank you. you did a great job too!
This was neat! was caught off guard by the howl when you stop on the wrong spot.
Good job on this unique puzzle game! Sometimes it is confusing to know how you switched places with the enemy, maybe have some sort of differentiator. Great work!
yes I agree. Great advice. Thank you
You are welcome
Nice initial concept for a puzzle, good work!
Thank you very much for playing. Do you have an entry too?
I do not, unfortunatelly. Was a busy week. Wish I submited something, so I could at least rate other games. Maybe next time.
Will be looking forward to it.
Good game. Keep expanding on it! :D
Thank you! I have a few ideas :)
nice game! I like the art and neat music, the gameplay is fun and challenging, more levels and diverse challenges would be nice, overall I enjoyed playing! congratulations! keep it up!
Thank you! I'll try to expand on it :)
music and gameplay were enjoyable. fantastic little puzzle game.
Thank you!
music and gameplay were enjoyable. fantastic little puzzle game.
Thank you for playing
Nice puzzle game. Like the character and music. The swap was a bit confusing but made it challenging.
Thank you for playing.
Cool idea and a great feel with the swords + fantasy style music!
Perhaps different models for the two characters would make the shifting player more obvious to an idiot like me that didn't read instructions!
Yeah...I kind of run out of time..but you're totally right :)
The character and the music were fabulous.
Thank you very much my friend.
Seeing as I made a puzzle game myself I knew I had to try yours.
The game was great loved the idea of your position being swapped with your enemies. It made things a lot more challenging and fun. The graphics look great too. Well done :)
Thank you for taking the time to playing it.
Cheers
Nice little game! Simple, but enjoyable! Nice job for your first experience!
Thank you Justin :D lol
Well done - especially for a first game. Nice movement mechanics and I liked the setting!
Thank you!
the Huhh death sound gets me every time. nice idea and you implemented something small well, game play works with no bugs for me, with solid animations and consistency so that good to build off of
Thank you my friend for your feedback and comment. Appreciated.
Cool use of the theme, basically becoming the enemy if you die, so it is harder to just memorize the correct way (unless you use death as a means of continuing the puzzle as before). Either way, you still manage to add a cool mechanic that matches the theme
Thank you. I wanted also the player to act as a ghost, so It would have moved like you moved before dying so it would have been difficult to catch him again, but I run out of time :) Thank you for your time.
There's really something here. I would just improve on: having the enemies maybe also move around/attack, and making more obvious/puzzly what tiles kills you. Music is so good. Nice job!
I see...thanks for the advices. I'll try to improve it in the future maybe in a new iteration of the concept. Thank you very much.
fun little game :-D
Thank you