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Sphere Tac Waves's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #481 | 2.586 | 3.167 |
Fun | #649 | 2.041 | 2.500 |
Aesthetics | #743 | 1.905 | 2.333 |
Theme | #753 | 1.633 | 2.000 |
Music | #842 | 0.816 | 1.000 |
Story | #842 | 0.953 | 1.167 |
Sound | #858 | 0.816 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://github.com/EroAxe/Sphere-Tac-Waves
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Comments
interesting, but i enjoyed it
Interesting concept, however whenever the unity player took control of my cursor, the camera started spinning clockwise around the player and it was incredibly disorienting. Nice job getting something submitted though!
Hmm, I'll have to check and see if I can replicate that bug. Did you do anything specific ? Or were you able to replicate it after refreshing? Also I actually made this in Godot, I'm definitely happy I managed to throw it together though. I only had a bit of an idea until the end but figured just for the practice of working on more specific enemy combat I'd throw something together in a few hours.
I enjoyed the quick controls, def a cool concept
The game was fun and I could see what you were trying to do with the 3d rendering and stuff but yeah I think you were a little too ambitious, still fun to try out though but has some lag problems when loading and when you win.
Well it was more not knowing what to do rather than over ambitious. I mostly put this together after I has a bit of an idea which was the last day of the jam so I'm just happy I got some of the systems working. I'll check out the lag issues though, were they both on the browser version?
Game won't load, let me know if it gets fixed. I'll try again
Hmm. Well I tested the export when I uploaded it, were you running it on the browser version? I've had issues with 3D Godot browser games in the past.