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2D Life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #38 | 3.895 | 3.895 |
Theme | #98 | 4.105 | 4.105 |
Music | #117 | 3.579 | 3.579 |
Fun | #167 | 3.579 | 3.579 |
Sound | #183 | 3.211 | 3.211 |
Aesthetics | #269 | 3.474 | 3.474 |
Mechanics | #284 | 3.158 | 3.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://kenney.nl/assets/furniture-kit (furniture) https://free3d.com/3d-models/ ( frame) https://incompetech.com/music/royalty-free/music.html (music)
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Comments
The game was really intriguing and exploring the room was fun. I could'nt understand the story im sorry cause the dialouges volume was low and the music even though loud was really good!!!!! I got stuck in the ping pong i didnt understand how to progress!!! But all in all it was a good game!!!
Could you pleaase play mine and rate it???
I love the voice acting, I love the funny little story and all the funny little posters "why would you wanna read this" was an excellent touch. Good job!
Nice entry, the narration was a nice personal touch :)
Interesting game! The music was a bit too loud to be able to hear the dialogue clearly, but other than that everything seemed good. Good job!
Will add volume control in the future updates. Thanks for playing!
Cool game! I liked the story and mechanics. Good job! :D
I found it to be pretty neat and interesting, I enjoyed my time playing. In pong the enemy hit it on the top of the bar and the ball was basically just bouncing up and down, it did get back over across to me but it took a hot minute. It was a good time overall, good game.
Yes, the pong game script is somewhat buggy and I need to adjust the colliders there. Thanks for playing!
Nice music choices, made me laugh, and felt existential while playing Pong, 10/10. (for future tho, would also appreciate being able to control the volume)
Will add the volume control in future updates! Thanks for playing!
I really liked the style of this, the narration, the eye lids, the 3D room was fun to explore!
Interesting game ,I liked the psychological approach to "2 Dimensions" , also, amazing grabbing mechanic. The only thing that was pretty trippy was, that not only was the gameobject attached to the camera, but also the camera attached to the gameobject, which rotation wasn't frozen. So when you touch a wall, the camera rotates like a cube that gets pushed to a wall. But all in all cool game!
Uf, didn't notice that. Will check that, thanks for the info!
Fun game, the music was i bit too on the loud side in comparison with the dialogue, so it was a bit difficult for me following the dialogues. Love the details around the room.
Yes, I'm sorry because of that. Will do better with the next games (or will update this one). Even though, now I remembered, there is something you can do with the music... hint: you can throw some objects :)
Aaaaaand out of the window it went XD
I'm confused... Very psychological game. Cute quotes and decorations!
I was sorry to be crushed at the end :.(
Crushed to have 2D life! :)
i wasn't expecting psychological rollercoaster here. also love the small touches, like changing pictures. voice acting does this game a huge favor. at least now i know how 2D characters are made, nice job.
Thanks :)
Yes, your two guys also went through this process before they started fixing the code 😂
I liked the game. But, as I don't speak English very well it was difficult for me to understand the dialogue with the music that loud, if there were options to lower the volume or remove the music or put subtitles it would be great.
I'll be honest with you, I didn't know how to synchronize voice with subtitles. I did it for the Windows build by reading what's being presented on the screen, but for WebGL build, the subtitles lags for some reason (I guess the framerate in browsers are slower so the letters come slower then the audio which is at constant speed). Still have no idea how to fix that...
Also, I experimented with the volume of music and thought I hit the right balance between voice and music, to have that eerie feeling of something happening behind the scene. I guess for some I didn't do well. Thanks for the feedback, will improve next time!
Very meta game. I like all the details you placed around the room, like the little picture of Einstein on the fridge along with the poster above the bed, and the strange list near the shower. It felt a bit like some kind of art piece. Certainly intriguing! Nice job too with the cinematic at the beginning with that blinking effect.
I tried my best, with the knowledge I have right now. Thanks :)