Very reminicent of we were here series. I like the puzzles, they had right amount of difficulty to them. Can't wait to see what this turns out to be. Also puzzles being made with coop already in mind is amazing.
Schmol
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will go play and rate back. this is mine: https://schmol.itch.io/debugging-with-ricktato-and-potatim
Thanks a lot!
that's such a cool concept! I also played with an idea that some snippets of code would have mistake, and you would fall trough them, and when you "fixed" an error, they wouldn't have mistake anymore and you could walk on them, but I would had to distinguish them a bit more and didn't have time to do that.
I really like this kind of puzzle games. This one thou... Threw me on a loop. I was confused at the start and skipped first 2 levels. After i managed to finish the 3rd one, something clicked and all fell into place, and was able to finish them all. Snail movement sometimes seems a bit buggy, but other than that it was a great experience. Nice job!
turn based puzzle solver with RPG elements and 2D platforming section at the end. Is this even a fair description? i have no idea. Everything works so well together. Art style is amazing, and it feels polished and ready for release. AND it's made by one person! best game i've tried so far. 5 stars all around, really Great job!