I don't know how did you make these voices but good game :D
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Murales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #47 | 3.950 | 3.950 |
Theme | #61 | 4.225 | 4.225 |
Story | #71 | 3.500 | 3.500 |
Sound | #81 | 3.500 | 3.500 |
Fun | #98 | 3.750 | 3.750 |
Music | #166 | 3.450 | 3.450 |
Aesthetics | #234 | 3.550 | 3.550 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
Two
Did you use any existing assets? If so, list them below.
We did all the drawing and 3D modelling ourselves, but we needed to use some assets for other areas. The soundtrack is Countdown - Studiocolomna from Pixabay. We downloaded and modified some free SFX with CC0 license from freesounds.org. We unfortunately needed to use the FX_Small fire of the free medieval props pack (Unity Asset Store) for WebGL build: for the PC version we were able to use our custom effect build with the Unity VFX graph which is not supported by the WebGL build. We used a free Skybox from the "Fantasy Skybox FREE" pack available on the Asset Store. For the outer terrain we used a couple of textures from the pack "Handpainted Grass & Ground Textures" which is free on the Asset Store. Finally we used the free Unity Starter Assets for the third person controller.
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