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Greenbeangizmo

116
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1
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A member registered Feb 19, 2022 · View creator page →

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A nice short horror game!  I did have a weird bug where I couldn't turn at all, and for some reason redownloading the game fixed that?  Good job!

This is a fun, unique game.  One thing I think that could be improved is simply swapping the controls for moving the objects from the arrow keys to WASD, since the frog can't move while moving objects anyway.  Good job!

This is a nice mystery game!  I think it would be nice if there was a menu that showed all of the gathered clues (even if it was just text on a notepad) so the player could review.  Good job!

Nice and simple game!  It took me a second to realize that there were different upgrades, but after that I could decide on where to take a hit or two if I needed to sacrifice one.  Good job!

Thanks for playing!  I ran out of time for some of the polish I wanted to make,  and possibly add upgrades to increase the grab speed!

Thanks for playing!  I think I would need to do some tweaks to the physics to allow the player to move faster without breaking, but it shouldn't be impossible!

Thanks for playing!

Thanks for playing!  I could possibly add a way to gain upgrades to increase the speed over time.

Thanks for playing!  It might be interesting to make different microbes to choose from!

Thanks for playing!

Thanks for playing, and congrats on the win!

Thanks for playing!  I was thinking about adding a small cooldown graphic for the grab, but ran out of time.

Thanks for playing!

Nice game!  I think it could be a little more challenging if you had the customer place and order, and have a queue of orders to complete.  Good job!

Very difficult game, but fun!  Didn't know why I died the first time, then realized I shifted into a solid wall.  Good job!

Thanks, the grabbing part was hard to figure out how to make and not explode from physics!  

At the moment, the player can collide with the enemy a little and affect its motion.  Though stealing food right out of it might be cool to try to make.

Thanks, I'm glad you liked it!

Cool game concept!  Sad to see it was so short, hopefully you add more to it in the future.  Good job!

Great game idea!  I think it would be good to have a way to lose/reset if the mouse falls off the level or gets eaten.  Good job!

Nice and fun game!  I made it to the end to see character evolve!  The motion felt good, but I think one thing that could improve it would be inhibiting the player from moving away from the swing point (It sometimes was able to stretch very far horizontally after latching on).  Good job!

Interesting idea!  It was pretty challenging and fun, though once you run out of lives, you are still able to play as only one half, which cuts down the difficulty significantly.  Good job!

Interesting game so far!  It seems a little bit too fast for the movement, and slow for the attacks, but good otherwise.  Good job!

Very fun and challenging game!  I think if you added a brief delay in damage after you get hit, it would dramatically cut the difficulty level.  Good job!

Very fun and unique gameplay!  I liked the ability to swap between energy to solve puzzles.  Though it took me a second to figure out how to use the ability to pull at first.  Good job!

Cool game concept!  It was interesting to have the building also cost you time, though it would be cool if you could delete a block if you misplaced it and not have it charge you still.  Good job!

BOING!

Interesting game!  I found that if you jump and swap dimensions that you can quickly swap back and forth to hover so I could avoid obstacles (Not sure if that's a feature or a bug, but an ever so slight delay in how fast you can swap could ground it I think).  Good job!

Cool aesthetics and interesting gameplay!  Good job!

Interesting game so far!  I noticed that after you got your items and you play as the microbe, you can click to make the camera stationary or follow (but sometimes with the items that change your speed, it doesn't change the speed of the camera so it gets out of sync).  The item combinations were fun to figure out too.  Good job!

Cool game!  I liked the transition between the two dimensions with the screen wipe and music change.  It would be nice seeing more variety with the buildings.  Good job!

Interesting platformer with different physics to it!  Good job!

Thanks, I'm glad you liked it!

Cool and fun game!  I like the swapping mechanic and the limiting of the swapping was done well.  One small thing I noticed was on the main menu, it doesn't show the eggs that you saved though it does show the level percentage.  Good job!

Nice game!  I liked the idea of only knowing the distance from the exit instead of knowing for sure which way to go at first.  Good job!

I wasn't able to get passed the first enemy, whenever I got close to it, the player would move off to the side of the screen and get stuck.  The aesthetics are great in the first scene.  It would be nice to see more, good job!

Interesting game!  The music was a bit too loud to be able to hear the dialogue clearly, but other than that everything seemed good.  Good job!

Very fun idea!  I think that it might be nice to have the player keep shooting if you hold down the fire button.  The enemies could also perhaps get a little more accurate as the waves progress (predicting where the player will be instead of shooting just where they were).  Good job!

Cool and fun puzzle platformer!  I did get stuck on a couple of platforms occasionally, but nothing a reset couldn't fix.  Good job!

It was a little difficult with the platforms moving the characters differently to make them not lined up with each other (I was able to make it to the keys).  I think the ability to jump might help the player get over a few of the colliders on the vertically moving platforms.  Good job on your first game! 

Fun puzzle platformer!  I got to "Rick" mode too.  Good job!

This is a fun shooter!  It wasn't super clear how much XP you were getting from the pickups, but the upgrade progression felt good.  Good job!