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Umbral's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #377 | 3.091 | 3.091 |
Sound | #381 | 2.636 | 2.636 |
Music | #416 | 2.727 | 2.727 |
Story | #441 | 2.091 | 2.091 |
Aesthetics | #553 | 2.636 | 2.636 |
Mechanics | #657 | 2.091 | 2.091 |
Fun | #664 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Free RTS Skeletons, Handpainted Grass and Ground textures(Unity Asset Store), Freesound.org for SFX.
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Comments
Nicely done game.Great job.
Nicely done. Being stuck as a shadow it is quite strange but cool as well. Went to level 2 (I guess) but was overrun while trying to find the light again...
Yeah UI is not yet my strong suit, especially solo and with limited time. Ideally I would have had more things pop up like level names and such. I do plan to lower the spawn rate of enemies a little in response to feedback. Thank you for playing!
I like the concept and the shadow effect of the player. The music was really well done and atmospheric too. Very nice work! I was a bit lost at first but managed to make my way to the end. Though I didn't realize until the last level that I could attack as well!
Thank you! The music actually came first in this project, music and sound design is what I would like to do someday. I wanted to implement FMOD, but there ended up not being time for it.
The music really was great! If you have a Soundcloud or YouTube account where you post your music you should definitely link to it on the game's page!
I am not sure I am ready for that quite yet, but that's a really good idea. I put together a game prototype album during quarantine when that all happened, but I am not yet really familiar with Soundcloud. Perhaps next jam I can have that set up!
I really like the cover image, but I didn't understand what I need to do in the game. You should add the objective and the controls to the description until you add UIs
Description updated. Thank you for the feedback!
Cool concept! You should really add a small explainer text at the start what you are supposed to do or make it obvious via level design.
Yeah, there was some UI stuff I was planning on doing, but ran out of time. I tried to explain a bit in the description of the game, it's a "navigate maze, find exit" type of game.
I'm also working solo, so I had to pick my battles carefully to make the deadline.
Good Job! It's a bit buggy but i liked it!
Good job! I really enjoyed it!