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Dimensional Shift: The Planet's Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #37 | 4.333 | 4.333 |
Music | #90 | 3.667 | 3.667 |
Sound | #167 | 3.250 | 3.250 |
Fun | #350 | 3.083 | 3.083 |
Story | #372 | 2.250 | 2.250 |
Mechanics | #429 | 2.833 | 2.833 |
Aesthetics | #434 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://kenney.nl/assets/space-shooter-extension https://freesound.org/people/Bratish/sounds/500795/ https://freesound.org/people/mt_moon8/sounds/592319/ https://freesound.org/people/HighPixel/sounds/431174/ https://freesound.org/people/AudioPapkin/sounds/430977/ https://freesound.org/people/RSilveira_88/sounds/216270/ https://freesound.org/people/eardeer/sounds/386728/ https://freesound.org/people/metrostock99/sounds/345073/ https://freesound.org/people/Johnnyfarmer/sounds/209769/
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Comments
It looked nice, felt like a old arcade game I used to play when I was really young.
The attacks moved a bit too fast, especially in satellite mode where you are really slow but some attacks are way too fast. At some point the satellite ship I was controlling disappeared and I had nothing to control so that was an interesting bug.
Overall fun experience, good job. (Ghio)
It looks good, it sounds good and the premise is a good one. Mouse aiming is a nice addition which a lot of games wouldn't do.
The difficulty is extreme, everything runs so fast that I get hit by attacks a split second before I see them in the ship mode. In the satellite mode the incoming attacks travel faster than I can move to block them and whatever is being fired from my home planet, which I'm guessing is a health regen item, is likewise gone before I can possibly catch it.
Good concept, graphics and sound, but I had issues playing. I'm not sure if it's the resolution on my laptop, but on the Earth dimension, the ship was at the edges if the screen and so the missiles were appearing within the orbit of the ship so it nearly impossible to stop them.
Tough game! I like the idea of shifting between the dimensions to try and restore hp. The ship stopped appearing on my second attempt whenever I'd shift back to the home planet, not sure if I did something wrong. Managed to just make it to the end still! Nice work on the game.
The idea is good and fits the theme. Music is hit exactly the mark ;-). However the game is too fast. I wasn't able to last more than 2 minutes before dying. Even the health packs are moving too fast and wasn't able to get one.
First I tried the browser, but even in the download the game is to fast.
This was pretty tough. Great concept! I like that I could actually aim my shots!
Difficult! Fighting a battle on two fronts. I would've liked it if I could just hold to fire, I think. I did like that I could aim my shots. Nice entry!
Good idea, but it's so hard to avoid ennemy bullet wih the ship.
And to save the planet, bullet comming from top or bottom can't be stop if you are not already in the right place. The satellite should move faster or be closer to the planet.
With some adjustment it can be a good game.
Great work
Fun fun fun! Not much story but i love it!