Nice concept! it's a bit hard to play in the beginning because there's no indicator like accessing shop and no bullet trail/feedback from enemy but once you pass the first harvest, its a smooth sail. Might want to speed up the game progression. No bug encountered. Good Game!
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Life in 2D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #156 | 3.273 | 3.273 |
Story | #220 | 2.773 | 2.773 |
Aesthetics | #254 | 3.500 | 3.500 |
Music | #269 | 3.182 | 3.182 |
Theme | #273 | 3.409 | 3.409 |
Mechanics | #292 | 3.136 | 3.136 |
Fun | #369 | 3.000 | 3.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Sounds from Pixabay
Comments
Cute game! I think it's a nice idea but it was hard for me to understand at the begining what I'm suppose to do. Also I recommand adding any UI that's being opened (like where you buy cows) a closing button because it took me time to understand I need to move in order to make it being closed. Anyway, nice work!
Cool little game! was a little confused on how to get things going at first but once I figured it out all good, would have like to have some kind of animation knowing that I hit the enemy's when I was shooting sometimes was hard to hear the sound over music and gun shot. Also not sure if the crop just takes a long time to grow? I was only able to harvest from the cows. overall felt nice to play :)
Fun idea and I liked how contained it was, while also being split into a strategy/farming sim and an arcade section where you fight off blobs. I could have used a little more handholding in the UI. For instance, a counter showing me how many days left until harvest on each plot, and a master counter showing me how many days total have elapsed. Maybe also something to indicate when a day ends? I also found it confusing when shooting at enemies that there were no projectiles. It was hard to tell if I was doing anything until the enemy disappeared. But I think it will be really cool if you can add some polish to it.
I really loved the pixel art style, it fits this game very well. Save the cows!
Very fun and addictive game. I have always dreamed of my own cow. About two cows. Congratulations!
What a nice game, I really enjoyed it but I could not beat it It felt like puzzle game and when you buy wrong thing once you are doomed. Nice addition would be bullets because sometimes I was not sure if I hit the blob or nor. Overall great job!
A fun and simple game to play! I will say, it was difficult to know when I actually hit an enemy. Adding either a bullet trail or making the enemies flash red (or both!) would help with user feedback. Otherwise, awesome stuff!
This was interesting and had a lot of depth for a game jam. I shouldn't have spent all my money on cows lol. As others have mentioned it was difficult to figure out what I was hitting, but as you mentioned you planned to add a bullet projectile or line for firing. We all know first hand how hard it is to get all the features in in the jam timeframe :)
Smart take on the theme!. Monster could have some kind of health indicator, that was a little bit confusing at first.
Fun game when you realise not to spend all your money on cows the first day. Enjoyed the mechanics of the game. Only thing I could say is maybe a hit indicator on the monsters would be nice, sometimes I wasnt sure if i was doing any damage or not, and wasnt sure what one I was hitting.
I would add a crosshair or some other indication to which enemy i am hitting when shooting. Good entry.
Solid Game i like it! The gun shot startled me when i first tried it LOL. All good across though!
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