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The Legend of the Phantom Blade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #158 | 3.000 | 3.000 |
Sound | #194 | 3.170 | 3.170 |
Aesthetics | #264 | 3.491 | 3.491 |
Mechanics | #328 | 3.075 | 3.075 |
Music | #369 | 2.887 | 2.887 |
Fun | #394 | 2.962 | 2.962 |
Theme | #485 | 2.698 | 2.698 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
For jam release: Font: Blockstepped - Gem Fonts / Graham Meade @ 1001freefonts.com Clip: Medieval/RPG Music - sonically_sound @ freesound.org Clip: Echo Dungeon - ibm5155 @ freesound.org Clip: Background Music - Tausdei Music @ opengameart.org Clips: space-ship-hum-2136, windy-swoosh-1474 and various armour & sword sounds - audiojungle.net @ mixkit.co / elements.envato.com Character & items created with BrickLink Studio 2.0
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Comments
So, thank you everybody for your comments. I've just written down the things that need to be improved, and see where that will take me.
Not that you'll ever read this comment, but, oh well... thanks anyway.
Amazing. I love how movement is so smooth, from walking, jumping to climbing. The graphics and lighting you did are great. Also the sound design complements your game extremely well, especially the sound of the armor clinking together as you move. Though the gameplay is somewhat simplistic, I don't really mind it. The presentation is on point. I can tell you put great effort into this entry. Congrats! (also, dang, I'm 52nd person to rate you. that's amazing, dude!)
Thank you. Yes it is simplistic (I stuck on stuff and did not have enough time to do what I wanted), but will add a little spice in further development (there is an attack but nothing to hit at the moment and mechanics to shift gravity (in all four directions + ignoring) which are not used yet).
Nice to hear you're continuing to work on your game. And hey, I totally understand the time constraints :) you did great
This is lovely, very well put together and the animation when climbing is just too beautifully goofy, I love it. I also love the walking sounds, very fitting. Having some mechanic to lead you the right way and some time pressure might make it more enjoyable, at the moment looking for potions can take a bit and since there's no real way of being "smart" about finding it it can be frustrating (or maybe there is and I am not smart enough?)
Thank you. No, unfortunately there is no "smart way" at the moment. Only brute force :-D which, I know, is somewhat boring. But I will improve that with audiovisual aids!
Pretty fun and well made game, it plays really smooth. Really funny that you went for a lego aesthetic. but it looks good tbh. I really thought at first that the potion at spawn was 1 of the required ones but it was just healing hahh
Thank you. Yes the dark pink ones are healing. I went for lego because I had already in mind creating a game like this (but with pirates) and because my first drawing of something totally hand made sucked really bad...
Aww thats too bad, I also suck at art in general I think, thats why I make up for it using different tactics, and pixelart with its limitations makes it a lot easier for me to make something look decent
If I had gone for pixel-art I would have had much better success since I used to draw cursors and animated cursors for ages. But the first idle animation I made... My wife said that the knight looked like "he was on something" and dancing like rave with loose screws, if you know what I mean ;-D
This plays very smoothly! Movement is a tad bit slow but in my opinion it feels very fluid with the wide range of animations. Assets are very well made and put together very coherently. Nice work!
Thank you! I will increase the speed and update the animations to match it again.
I really enjoyied your game! (Also the Lego Knight is super cool lol)
Good Job!!
Also if you want i would really appreciate if you would play and rate my game too
Thank you. Already did ;-)
I had a lot of fun running around looking for potions! The lego animation was a cool touch, great atmosphere!
Thank you!
Amazing effort for a first jam - well done.
Thank you!