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Neon Nexus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #57 | 3.778 | 3.778 |
Sound | #94 | 3.500 | 3.500 |
Theme | #169 | 3.778 | 3.778 |
Overall | #201 | 3.556 | 3.556 |
Mechanics | #283 | 3.167 | 3.167 |
Fun | #289 | 3.333 | 3.333 |
Aesthetics | #422 | 3.278 | 3.278 |
Story | #532 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
SFX from Pixabay.com and BGM from Zapsplat.com
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Comments
Liked the combo idea, and shooting the powerups to get them. I liked that the powerups gave different, interesting benefits. Nice job on the game!
Great job! Music/SFX fit the project great, and I had a ton of fun playing it! Keep making games :)
Nice idea. The synthwave song matches perfectly with the theme.
Fun game! Thought I would only do 5 waves, ended with 15 waves ;-).
Your setting menu will need some more love. The dropdowns are small and the allignment of the master/sound/background music are off.
It would also help if a help page would show the amount of hits an enemy need. Or at the start of the wave where the enemy spawn
Well done on your first game I thought it was really good.. good luck with the jam :)
This is the definition of KISS (keep it simple stupid). I love the shapes and ui (I feel like I have seen something similar but can't remember). This is really fun and really well done! Great job :D
Simple rules and mechanics, but super fun to play! My favorite enemy was the yellow square because its movement path made me laugh because I know it shouldn't be that hard to hit it haha. Visually, I really liked the font chosen and the menu page was done really well. I noticed the sound/music was a bit staticky, but we had the same problem with our game on web too (we think its a godot problem) so that's not something I'm docking for. The music chosen fit the vibe well, too. Great game, and good job!
I figured out the issue with the audio isn't related to the game, or godot. I think it's the browser. I usually use Opera GX and it has the issue. Testing on chrome worked perfectly for this game and our game. Not sure if hardware acceleration related, or maybe the browser doesnt support HTML5? :)
Intense fast paced gameplay. loved every moment of it. Unique powerups. an overall good experience.
It seemed pretty simple at first, but the progression of enemy types, power-ups, and upgrades kept me hooked
Really enjoyable shooter. Good point: I want to play it one more time! :)
The game is fun to play, I made it to wave 7 :) These yellow squares bouncing around killed me haha
I liked the minimalistic style and the music.
The fact, that i couldn't ignore the other shot lost me my bonus multiplier. :) I didn't want to change the shot-style and i distracted + it absorbed a crucial shot.
Could you play and rate my game too, please? :D
I like the aesthetics and the way you get into the game with the count down.
Either am I too slow or it is too fast for me, but overall a nice game well executed.