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Thiago Prego

130
Posts
1
Topics
4
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1
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A member registered Jul 21, 2022 · View creator page →

Creator of

Recent community posts

Thank you for the feedback. I totally agreed with you. I didn't even try UI buttons for bullet choosing and that was a mistake. One that I plan on addressing on the game branch  after the Jam.

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Thank you for the feedbakc. Choosing an aspect was really a thing for me. Not an easy choice. I was thinking about the mobile grasp. I hate playing mobile games in landscape mode. My phone sucks at grip in this mode. 😅

Thank you.

Thank you so very much for your feedback. What would you change to improve this game? Keep checking the updates I'll make in the branch after the Game Jam. I plan on releasing this game on Google Play Store as a free with ads game for Android. I would love hearing the feedback from your students as well.

Thank you.

Thank you for the feedback. One of the goals of the game is lower the fear people have of math or capitalize from it... 🤣

Thank you for playing.

Luiz Melo artwork rocks. Just love his game assets. Nice job.

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Nice idea. Nice pig artwork.

Nice idea. Great mechanics. Add to my collection of inspiration games.

Nice idea. Nice artwork. Nice music.

Nice idea. I love some craftpix assets. Got invincible in this position and felt I could stay there killing folks forever. Nice artwork.

I just love unity's URP. Good artwork.

Wow. Just wow. What can I say? I love turn based games, idle games, fantasy games and humor. The BGM fitts like a glove in the game. Nice job.

Thank you for the feeckback. I suck at my own game, and I am good with math... 🤣

I'm a telecommunications and programming professor at an university and fun games that add value to people is what got me learning game development. When the Game Jam was annouced I put together prime numbers, last stand, bible verses, 2d game in Google's Gemini AI and after some iterations the Tabirus Prime Time Prophecy was born.

Nice idea. Good artwork. Nice music.

Thank you for the feecback. Included "inject a bit of narrative" on my improvements checklist.

Thank you  for the feedback.

Good idea. Nice artwork.

Thanks for the 🤣🤣🤣🤣🤣🤣🤣🤣🤣 feedback.

Nice idea. Very interesting concept.

As it should... 😅

Even I get surprised sometimes when replaying.

Math and play are one and the same... 😅

Thank you for the feedback.

Thank you for the feedback.

Nice idea. Nice gameplay and game feel. Good artwork. I liked the idea of the best weapon as the last resource.

Thank you for the feedback.

Thank you for the feedback. On the top left there is a UI showing which bullet is being fired. I used Unity's Audio Mixer, exposed volumes for three groups (master, BGM and SFX), but did not implement the Sliders on UI. After the Jam thats one of the already listed improvements.

Thank you for the feedback. I think I'm really terrible at the game I developed... My highest score was 3500. 🤣

Thank you.

Nice job. A mix of starfox and afterburn feeling. Gave me tons of idea. Added to my collection.

What can I say besides WOW? Just beatiful game in every aspect. Original idea, awesome artwork, nice lighting, music and sfx match perfectly with every aspect of the game. Added to my collection of inspiration games. Masterpiece.

Good idea. Music and visuals fit together.

Nice rage game. Just love unity's URP. Music and visuals match nicely. Good job.

Nicely done. Really loved the simplicity and gameplay. Artwork is simple yet nice. Good job.

Good idea.

Thank you. As an engineering classes teacher and the game developer, I'd say is part reactio, part math and part emotions control. My top score is 3500... 😅

Thank you. My top score is 3500... 😅

My top score is 3500... 😅

Nice idea. Feels like you are really alone.