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A jam submission

Zombie TrapperView game page

Survive the Zombie apocalypse
Submitted by BanzaiSoftware — 2 hours, 44 minutes before the deadline
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Zombie Trapper's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#104.0264.026
Fun#733.8463.846
Overall#833.8213.821
Mechanics#853.6673.667
Theme#1883.7443.744
Music#1903.4623.462
Aesthetics#2143.7443.744
Story#3042.7182.718

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
m5xT font by Daniel Linssen (https://managore.itch.io/m5x7), mystery-music-collection-pack-1 by ansimuz (https://ansimuz.itch.io/mystery-music-collection-pack-1)

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Comments

Viewing comments 13 to 1 of 33 · Previous page · First page
Submitted(+1)

Good. Like the thing with the trap, even the detail of that you can step on your own trap and should only go there in between resets of the trap. This is an interesting, unique concept, yet simple and effective. Everything looks and sounds really good as well with even attention to some kind of details I liked. Really nice job on it!

Developer

Thank you Skykone! Yes you have to watch out for your own traps :) Lots of player killed themselves because of this haha. It'd like friendly fire on yourself :)

Submitted (1 edit) (+1)

Simple, yet effective. Music slaps, i'd love to actually listen to it more, sound effects sold me so far honestly one of my favorites

Developer

Thanks a lot OverDeN! You can find the music here: https://ansimuz.itch.io/mystery-music-collection-pack-1

Submitted(+1)

Oh let's go!

Submitted(+1)

Omgosh.... 1) with your kids is adorable. I want to make a visual novel based off a story my daughter and I come up with 2) Omgosh, is that there voices for all the sound effects?! That's fricken adorable!!!!!!! Love it. How can I rank this low.... 5 stars. Great game! loved the kids participating.

Developer(+1)

Thanks for your stars! I'll test your game right now :)

Submitted (1 edit) (+1)

Very good game I think it just needs more traps and I liked the sound effects the game is very good :)

Developer

Thanks :) We appreciate your feedback!

Submitted(+1)

Pretty neat and inventive! I like the movement animations for the player character, it's simple but full of character.

I had no idea my own traps were going to hit me as well, I was the first victim to them!

It's pretty tough (for me, at least) to kite the zombies over the traps, and grab the coins from them with the right timing. And, also, getting down more traps when they have to be built by hand. At my best I only managed to put three down before I got overwhelmed, but I might have been playing too impatiently.

Developer(+1)

Thanks Satinel! Best things you can do is:
- Avoid your own traps of course :)
- Get the coins during the trap cooldown or your invincibility frames just after got hit.
- Pickup health potions to restore health but wait to be low life before.

Submitted(+1)

Great game!

Developer(+1)

Thank you abdo, we really liked yours too !

Submitted(+1)

This was an awesome game! Loved all the sound effects its kinda cool that while you're trapping zombies you also have to avoid the traps yourself, overall an amazing submission congrats :D

Developer

Thank you man! I'd love to test your game but I do not have access to my Windows this week, are you able to deliver a MacOS build please? Thanks! 

Submitted(+1)

I freaking love this! The sound effects from your son are actually so well-implemented and funny, what a fantastic job! Love that your son drew the art too, what a wonderful project!!

Developer(+1)

Thank you semi! I think I have room for improvement about sound effect post recording edit. This was my first time working with audacity and I learned a lot at the end of the project about this. We will expand and polish the game after the rating period ends to implement all our other ideas.

Submitted(+1)

This is a really cute project, very funny and it's awesome you made it as a father-son thing. I also really like the mechanics, sort of like tower defense but a lot more active. Nice work!

Developer

Thank you Cheyenne! I agree on the active tower defense thing. I did create tower defense games for years and that is the first time I mix the genre with a hero that can move and survive. I had great times making this with my son. He does not speak english as a 7 year old french kid but he tried anyway and his accent make me laugh a lot :) This was our first game together and we will make more for sure.

Submitted(+1)

Great job guys! Super funny, and very fun. Interesting mechanics, and it was executed really well! Keep it up :)

Developer

Thank you Ceribrox! Your game is very well made too, I love it, I let you a comment on your game page about my experience. I love the way you pass emotion with minimalistic graphics. I'm curious about how you made the red color affecting your blue hero sprite ? (lights? what engine did you use btw?)

Submitted(+1)

This was all made in Godot! You can use a "PointLight2D" node set to the color red and attach it to what you need (In this case my enemies). From there, you can add a "canvas modulate" node in your main scene and set it to a dark color. After that, it's good to go! Thanks again for checking it out :)

Submitted(+1)

Hahaha, this game made me laugh many times. I love the fact that is a family project.

I love the "building your traps as you escape" mechanic. This idea has potential if you could add more traps, more enemy types, and a strategic element like deciding where and when you should place certain traps.

The visuals are cute. The SFX are hilarious. 

I feel the movement speed was too high to be able to control the player properly and dodge enemies.

Nice job!

Developer(+1)

So glad our game make you laugh :) I did a lot too making it, especially when implementing the audio SFX. I have plenty of ideas to develop the gameplay and I will work on it after the jam rating period ends. You're not the first one to tell me about the speed that is too high, I'll work  on it too (someone ask me for a speed toggle between a walk and a run speed). if you have traps ideas, I'll be happy to ear them! 

Submitted

The first one that comes to mind is a cannon or something that shoots projectiles. Also, you could make something that attracts zombies, like a brain decoy, and use it to bring them to a trap or just to gather them in a point so you can take a break. That would be a "passive"  structure.

Developer

Brain decoy is a good idea. In the zombie wandering audio sfx list, there's a zombie that says "cerveaaaauuuuu" like a zombie. The word "cerveau" stands for "brain" in French haha. My son already drew a fireball sfx, but I think that is for another playable character that I couldn't integrate in the first iteration of the game :) Thanks for your ideas !

Submitted(+1)

Really fun game. Loved the art and sound. Was fun to play but I died on my own traps trying to get my money.

Developer

Thanks! Try to get your money while the trap is on cooldown, so just after it killed a zombie but you have to go fast :)

(+1)

A fun game with a tough challenge ! Nice job ! I killed 7 zombies and survived 1 min and 10 seconds ! Will you beat my score ? 

Developer

Well done soldier ! Don't forget to drink health potions at the right time :) 

Viewing comments 13 to 1 of 33 · Previous page · First page