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Garden Guardian's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #51 | 3.909 | 3.909 |
Mechanics | #65 | 3.727 | 3.727 |
Overall | #213 | 3.545 | 3.545 |
Sound | #243 | 3.182 | 3.182 |
Aesthetics | #333 | 3.455 | 3.455 |
Story | #366 | 2.545 | 2.545 |
Theme | #399 | 3.273 | 3.273 |
Music | #440 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
yes, I wrote the music prior to the start of the jam
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Comments
The game has some appealing aspects and enjoyable mechanics, though there's room for further refinement. It's a decent experience, and with some enhancements, it could become even better. Keep up the good work!
Thank you, I appreciate the feedback :) I agree, there's plenty more that could be done in terms of polish and refinement. I'd love to revisit the idea in the future, with buttery smooth controls and all the juicy goodness that makes a game pop. <3
I like the different items you use to survive.
I had so much fun coming up with them :) Thank you for playing!
I love the mechanics of the various things you can pick up (especially the boomerang and boot)! The fact that they drop periodically like in Smash Bros kept things interesting, too, because your strategy would have to adapt from time to time. 325, is that a decent score? Lol. Thanks so much for sharing!
Thank you! I wish I could have added more items within the time limit, they were so much fun to implement :D I've been taking a lot of inspiration from the Smash Bros games recently, there's a lot of top notch platformer and general design to take influence from (Masahiro Sakurai's YouTube channel is a great resource as well). Anything over 200 I'd consider pretty darn good, the challenge really ramps up from there. Great going! I appreciate you taking the time to play <3
WOW! That was so much fun! I especially liked the boomerang mechanics, it was so satisfying to catch it when it came back :) Very unique gameplay, maybe the most unique i've played all jam! I loved it. The art was also FANTASTIC. Only thing it needed was some music/sound but it was still soooo good!
I really appreciate it, thank you so much! Yeah the boomerang is also one of my favs, I'd like to play around with it more in future titles. The audio levels were accidently set really low and may not be noticeable at lower volumes. I'll make a note to add volume controls into any potential updated versions and titles. I'm really glad you enjoyed the style of the game, I didn't want to get carried with graphics this jam XD
Thank you for playing! <3
cute game! took me a second to realize that I could move since it only looked like Z and X were the controls. The mechanics of the rock and boomerang were interesting and fun! great job on the submission!
Thanks for pointing out the inputs. I realize the movement instruction is missing from the title screen, my mistake XD Thank you so much for playing!
Amazing game! The key binds were hard to get used to but overall very fun to play. Good luck in the Jam!
Much appreciated, thanks for playing!
Normally I am not a big fang of pixel art, but in this case, it was good and fit the mood. Thanks - nice one!
That's so wonderful, Thank you so much <3!
cool game like the art work. the sound was really low for me for some reason but it was fun !
Thanks for pointing out the audio! It may be due to a hardware issue on my end while in development. The old computer I had used to when making the game tends to fluctuate in volume randomly, so I'm thinking I just reduced the volume too much in the software to compensate. Going forward I'll make sure volume sliders are up and running at the start of future projects, it seems like a good practice to get into :P Thank you so much for the feedback and for playing!