Play game
Cauldron Combustion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #24 | 3.211 | 3.211 |
Gameplay | #26 | 3.000 | 3.000 |
Overall | #30 | 3.105 | 3.105 |
Visuals | #35 | 3.053 | 3.053 |
Originality | #40 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Objectives (which I scrapped)
What was the most fun part?
Trying out new mechanics.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really liked the boost animation.
Nice little game, fun to play. Confused me a bit at first but soon got the hang of it!
This is super fun! It reminds me a bit of doodle jump, very addicting!
The little animations are great and I love all the designs of the ingredients you can gather, flying fast up is also very satisfying!
I also made it to the top :)
I made it to the top :D
I had a lot of fun with this game. I especially loved all of the little animations throughout it (the squishy clouds in particular really made me smile!)
Unfortunately, I did encounter a couple buggy glitches. I often lost all of my momentum or even got stuck when colliding with clouds. And on my third attempt my score seemed to have frozen and did not update.
Those small issues aside, this is a really great game!
Thanks! I'm glad you enjoyed it. I planned on making it endless but didn't know how. I thought I fixed those bugs, but clearly I didn't, and I'm sorry! I might make a full release of it later though.
It's kind of addictive. I thought the ingredients were hurting my player but that was the opposite! Once I understood, it was very fun.
I'm glad you enjoyed! But I probably should have made it more clear how to play, sorry!
It wasn't endless, but still entertaining!
Nice take on the Doodle Jump style of game. I liked trying to catch the pieces in the cauldron for the boost. Nice work!
Thanks, I'm glad you enjoyed! I wanted to add a recipe you had to follow in order to get the boost, and you would have to physically mix the cauldron. But, it still came out alright.
The game seems to have several bugs and weird catches. The score system stops scoring randomly. The height of the game has limit which it maybe intended? The score system keeps scoring while falling down. And the cloud sometimes placed a little too high and the cauldron only needs a boost to continue going up.
Ya, I'm sorry it was pretty broken still. I Thought I fixed most of it, but I guess not. I'll do better next time!
Fun take on the Doodle Jump style! Good work!