This is really cool! At first I assumed it was some straight-forward platformer demo but when the core mechanic kicked in I was really taken by surprise :) Definitely an impressive showcase and an enjoyable game.
Play game
Getting Around It with Pheasant Birdy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #1 | 5.000 | 5.000 |
Audio | #2 | 4.000 | 4.000 |
Overall | #3 | 4.333 | 4.333 |
Polish | #5 | 4.167 | 4.167 |
Graphics | #6 | 4.000 | 4.000 |
Originality | #10 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- To accurately recreate a smooth GBA port of Fez's world shifting mechanic AND effectively design an interesting level around it is nothing short of impressive. I also loved the collection of soundtracks that accompanied my playthroughs.
- Amazing prototype! One of my faves of the jam, I hope you can make a full game with the engine. Some notes: - It's great how you've managed to pull off the Fez thing with the GBA hardware. I thought there was going to be some missing sprite scanlines and such during the game, but it worked great on the GBA Micro :) - Sprites are cute and the music selection is nice too. - You've even added a playable tutorial! So much polish for a prototype :) - It would have been cool to have some collectibles and such. Make a full game with the engine, dammit! xD
- While only a prototype, it is among the most polished and technically impressive entries this year. I'd be interested to see what direction you go with this project. It would be interesting to see what gameplay elements you could build around the world rotation concept. Even if you don't do anything further, I'm glad this exists on the GBA, well done! If you choose to continue working on it, I'm looking forward to seeing your future work on this project! I'd be interested to see if you go more in the direction of an exploration game, like Fez, or if you decide to build puzzle elements around the rotation feature.
- A technical masterpiece! I always wanted to see something like this for the GBA and thanks to you my dream is now a reality, I really hope you take it further! The multi-layered wordplay in the title almost deserves an award of its own. :P
- Super cool concept! The game is too short to appreciate it completely, but it is really promising!
Jam ROM submission
Ok - understood! I attached the GBA ROM file as "MYGAMENAME_jam.gba".
Type of submission
Game
Existing assets
https://github.com/rust-console/gba - platform
https://github.com/lifning/gba-flac-demo - audio codec
https://kenney.nl/assets - scenery base
https://evertpot.com/neko/ - player sprite base
Tags
Puzzle
Platform
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