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Planted Spy - GBJam 10's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the secondary theme | #38 | 3.560 | 4.111 |
Gameboy Soul | #75 | 3.079 | 3.556 |
Overall | #84 | 2.733 | 3.156 |
Soundtrack/SFX | #90 | 2.406 | 2.778 |
Gameplay | #91 | 2.502 | 2.889 |
Graphics | #125 | 2.117 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hi, great game you made there. The concept of someone walking around and transforming into a potted plant is simply hilarious to me. Good Job!
Very challenging but it was fun to learn the AI movement patterns and hide accordingly. Winning was very satisfying. It was also very funny and soul crushing when I sat in an open spot and the AI just walked into me, so I figured to not do that. The player detection could be a bit more forgiving but other than that it was solid. Nice music too.
Thanks for the feedback!
With GB studio there weren't many options for the player detections and there are a couple of workarounds I needed to make for performance, I tried to balance it with distance but changing just the minimum distance made way more difference than I expected so I left it as it is. I'm not fully happy with it either, maybe with more experience in the engine I'll eventually figure out how to achieve a better result, I tried to compensate with level design and easy patterns to predict but couldn't test it enough either.
Very fair. I think you did a good job in that regard, as I found learning the level layout and forming an optimal path was very fun.
hard as nails but cute concept
I thought this was a really cute game and concept! I got caught a couple of times despite being behind a wall, but it was fun regardless!
Thanks for the feedback!
Yeah, detection throughout walls is something I really struggle with. I tried to fix it with thicker walls and level design, but couldn't test it everywhere sadly
Interesting concept.
I can't figure out if enemies saw me even when I was still, or if I suck at stealth games.
Nice presentation, very authentic.
Thanks for the feeback
If the enemies touch you they'll find you anyways, it could be that maybe, I add instructions in the description to make that more clear, the game never tell you that, my bad.