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A jam submission

Genesis SeedView game page

A verdant sci-fantasy adventure awaits!
Submitted by Sleepless Seven, Reav_SS — 1 day, 17 hours before the deadline
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Genesis Seed's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#14.7064.706
Overall#143.7653.765
Soundtrack/SFX#273.5293.529
Gameboy Soul#313.7653.765
Gameplay#323.2943.294
Interpretation of the secondary theme#403.5293.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Amazing graphics, the little part I got to play was solid, though I admit i got lost really quick lol 

Submitted(+1)

Dang, I can tell this was a really ambitious project for such a short timeframe, and it's a shame its potential didn't end up getting realized!  The designs and sense of style and aesthetics are incredible, from the enemies to the dungeon tiles to the crazy-complex skill tree.  And the things like the skill tree and crafting system all gave hints of this grand, involved adventure that was to be.

I enjoyed the little dungeon and boss that you were able to make out of it.  It seems like a solid start, if rough at the edges.

Submitted(+1)

Visually, this game is stunning. It feels like a demake of a modern rogue-like. I had a bit of trouble getting used to the game and found that if I stepped even a bit too close to an edge, I'd immediately fall down, which was a little confusing sometimes. The combat took some getting used to as well with the mix of topdown and 3D.

Submitted(+1)

AWESOME ANIMATION AND GRAPHICS

Submitted(+1)

Absolutely love the graphics! I found falling off of platforms was unintuitive and the hitboxes for combat were a bit weird for me.

Submitted(+1)

Top tier.

Submitted(+1)

I had a great experience playing the game, the art, the sfx, the animations, the controls, the feeling, everything. The only thing I enjoyed a bit less was the combats because some details but it is an excellent entry for a jam.

Submitted(+1)

The presentation is really nice. it really felt like playing a gameboy demake of a GBA game and there was a lot more going on than I expected going in. Though among a few minor quirks with the combat, I did encounter the issue of not being able to exit the status screen after entering