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Going Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #55 | 3.795 | 4.000 |
Interpretation of the Secondary Theme | #106 | 3.900 | 4.111 |
Graphics | #108 | 3.795 | 4.000 |
Gameboy Soul | #126 | 3.795 | 4.000 |
Overall | #146 | 3.457 | 3.644 |
Soundtrack/SFX | #305 | 2.003 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
A game inspired by gameboy classics set in space in which an astronaut must travel through several planets to return to Earth.
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Comments
This is a solid action game! I really enjoyed trying outsmart and evade the enemies. The initial amount of health is generous, and the ammo regeneration and pickups manage to strike a balance between being challenging without being unfair.
Unfortunately, the inability to heal kind of undermines this sense of balance. It was particularly disappointing when I picked up a crystal, then had to backtrack out of the planet, level by level, but this time with barely any health. Realistic? Of course... but anticlimactic. There's a reason Zelda teleported you to the dungeon entrance when you found the Triforce. :)
A few more sound effects would have added to the sense of immersion, too.
This was great. The gameplay reminded me of a toned down GB version of Nuclear Throne. I also really liked how you replay the levels carrying the crystal, and swapping the pallette between planets was a great use of the 4 color limit.
My only complaint is the lack of music. This game was too good to not have any, and you really notice the silence while hunting down the last alien in a stage.
The concept is very interesting! I loved the detail of walking slower after you get the crystal
Question, who made the art?
There wasn't an artist in the team, so the programmers XD
We both made the programming, art and sound
Oh my! You guys are very talented in pixel art then :O
Congrats on your submission! I really dig the intro. The art is awesome. I like your use of the color palette swapping too. Well done!
Good!
Maybe alien's firing speed is a bit fast, as the movement. But the concept is good and a really nice intro.
Was fun, took me a bit to figure out that I was supposed to kill the things as I just thought I was doing some sort of collecting thing and shots at first didn't seem to kill them. LOL Great job!
Cool concept of having to carry the crystal back to your ship to repair it! I enjoyed playing this, although I found a few bugs with the menu. Survived the first level on half a heart!