Hello,
Based on from what I played on Gameboy, I think this is a very unique game concept with good visuals. However, the game does not capture the Gameboy soul that I am familiar with (this is just my opinion/preference).
Thanks for sharing!
-TPC
Criteria | Rank | Score* | Raw Score |
Graphics | #140 | 3.591 | 3.591 |
Gameboy Soul | #185 | 3.455 | 3.455 |
Interpretation of the Secondary Theme | #186 | 3.545 | 3.545 |
Overall | #190 | 3.273 | 3.273 |
Soundtrack/SFX | #191 | 3.045 | 3.045 |
Gameplay | #235 | 2.727 | 2.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
The Newspaper has limited space for putting in articles, so you must choose what to put in wisely.
Great game! I like the color palette choice & chippy music. The stories are charming & funny too.
I like this take on the theme, and it's a fun concept! I liked reading the articles but it felt like I was just guessing randomly when selecting them. The feedback at the end of each week didn't quite feel satisfying. But great work team and love the UI :)
Hmm, what an interesting game; very creative take on the theme. I had a lot of fun reading all of the articles.
I think the impact of each individual article could be a little more clear.
Humor was hit-or-miss; my favorite joke was the Frod car scam.
Good work!
Quite a unique and interesting concept! Was slightly confusing at first but I got the hang of it immediately after week 1. Love the humor and the color palette used as well. And excellent implementation of the space theme! Good luck!
the concept is rather amusing, the funny texts extend this universe well and the use of the theme is original !
well done :)
Fun colors and visuals, lots of charm and humor. Major points for the inventive use of the theme to have space as a finite resource.
The main fun of the game was in reading the blurbs that go into the newspaper. Picking them felt quite arbitrary. Even after reading the tutorial I was unsure why the numbers would change the way they did.
I really liked the presentation, and deciding to make a management sim is a great and unexpected choice for this jam. The icons are clear. The news stories are amusing, with a large number of thinly-veiled in-jokes ("Harmony"? "Baby Whale"? "MrBrute"?). The cutscene with the truck delivering newspapers is pretty great, too.
The gameplay itself is a bit of a weak link. The only thing to judge the articles by is cost (unless I missed something really important... :) ).
Thanks for the feedback! I would've liked to make an actual playable tutorial, but we had to just settle for a wall of text due to time :( There's no exact metric to judge each article by, you just try to figure out if the article would be a good fit based off the text, and try to keep any stat from dropping too far down. It probably doesn't help that I forgot to talk about events in the tutorial as well XD
good job, its complete out of box e the color pallets is great,
Good job!
Really liked the color scheme, it's a simple game but the theme is well utilized and everything is working well :)
Funny article 😂. Since I also used Unity for my submission, I highly recommend using the minimal template . Removes the clutter and the full screen button (the game goes out of view).
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